Quarries, Ice Home, Run man

Quarries, Ice Home, Run man

Aside from updating a few plugins here and there, I’ve made a couple of tweaks to hopefully balance things out a bit and make sure things are working as expected.

Quarry Multipliers

I realized that the Quarries were set to multiply by 5x which was a bit high. I’ve set this back down to 2x. I’ll adjust it as needed, but I think 2x is still valuable enough to put up a quarry. Let’s see how it goes.

Iceberg Homes

Saintbob brought to my attention that homes on Icebergs didn’t work! I had no idea. Well, now it’s fixed so thanks Saintbob! 🙂

Running Man Rewards

The rewards for surviving, or staying in your base like a wussy seemed a bit high so I reduced them. I’ve set them as follows:

Wood: 0 – 50000
Stone: 0 – 50000
Metal Ore: 0 – 5000
High Quality Metal Ore: 0 – 2500
Cloth: 0 – 5000
Leather:  0 – 5000

So it’s a random setting. You never know what you’re going to get. The killer gets double this amount. I’m considering really sweetening the deal for killers to make them really go for the kill!

Driving Cars

Sorry, but I disabled the ability for the car driver to drive and shoot. Passengers can still shoot however. I call shotgun! 🙂

If you have any feedback at all, please let me know!

Leave a Reply

Please Login to comment
  Subscribe  
Notify of