Month: January 2018

Hands, Water Wells, AI

Hands, Water Wells, AI

With the impending Early Access exodus upon us, it appears the Facepunch crew is trying to tie some loose ends for you Bumfuzzlers! We’ve got various tips, AI changes and more so read on!

Noob Tips

To help new players along, there’s been a surge of Game Tips and Loading Tips. About 20 Game Tips will help new players survive in that first day while Loading Tips will make sure you get a full edumacation while loading the game on your 486. Pay attention!

Smarter AI

It appears the NPCs got a kick in the pants this week as “they will charge less, hug cover more and sidestep in/out from it.” Facepunch goes on to say “They will know the difference between advancing, flanking and retreating to cover, and when they retreat they will turn and sprint. They will also know when their cover has been compromised. They’ll stop to shoot, rather than run-and-gun with perfect aim.” Sounds to me like they’re getting much smarter so watch out out there! Especially with the Boss of Hearts! 🙂

Viewmodel Clothing

Finally we will be able to see our clothing in the first person view and in admires. This definitely will add more realism to the game and make it feel more complete. Check out the picture below to see what I mean. That’s going to look great with all the Skin Perks!

Water Wells

They’re adding two more variations of the water wells. I really like the look of them. They add a lot to the game.

Admire Changes

Looks like you can now admire your geetar while you play your magical tunes for the other players on the server!

There’s a bunch of other changes and fixes abound as you can see by the list down below. As usual I’ve highlight my favorites.

Devblog 195 January 25 2018

  • NEW New third person sounds for all handheld water containers
  • NEW New flare sounds
  • NEW Add burning fuse sound to survey charge
  • NEW New third person sounds for the medical syringe
  • NEW New third person deploy sound for the building planner
  • NEW Flare admire animation
  • NEW Flashlight admire animation
  • NEW Added 20 new contextual game tips
  • NEW Added printpos / printrot / printeyes admin console commands
  • NEW Added 25 loading screen tips
  • NEW Added eat / drink admin console commands
  • FIXED Lower global max voice count on gunshots (perf fix w/ many scientists shooting at once)
  • FIXED Fix for Patrol Helicopter floating in Junkyard
  • FIXED Fixed barrels floating at site B (Hapis)
  • FIXED Fixed players spawning in ocean (Savas Island)
  • FIXED Fixed cheat report opening when typing in chat
  • FIXED Fixed wind generator not been able to be removed by admins using “ent kill”
  • FIXED Fixed having hat skins not allowing the root item to be craftable
  • FIXED Fixed physics.steps exploit
  • FIXED Fixed memory leak in vending machine UI
  • FIXED Fixed crash on exit
  • UPDATED Misc minor sound tweaks & polish
  • UPDATED Guitar admire animation updated
  • UPDATED Machette is now default blueprint and needs WB1
  • UPDATED Note and Building Plan now require wood to craft
  • UPDATED SMG Costs reduced by 1 spring and 5 HQM
  • UPDATED Optimized player network updates
  • UPDATED Optimized reflection probe refresh
  • REMOVED Removed paper
Early Access, Boss, Flips

Early Access, Boss, Flips

Big things going on with Rust and the server! I’ve got some updates on quarries, cars, plane crashing, the superheli and Rust leaving early access! Check this out for what you Bumfuzzlers need to know including a Valentine’s Day event preview!

Boss of Hearts

Well, Valentine’s Day is coming up and the server wants you to be its valentine 🙂 I’ve placed a February preview on one of the islands, but be careful. It’s called the Heart house and it’s home to the Boss of Hearts! She’s a little more of a brute than the other NPCs on the server. Get close enough to the Heart House and you’ll get yourself a hearty (get it? lol) kit haha Go at it and have some fun. I’ll be working on it a little more as I have time!

SuperHeli <3

I made a few small changes to the helicopter refuel event as it appeared to be somewhat easy for players. All you had to do was kill a few easy NPCs and then the SuperHeli sat there like a sitting duck waiting to be destroyed. I’ve made the following changes:

  • Max time it will decide to refuel was lowed to 500 from 600
  • Min time it will decide to refuel was lowered to 200 from 300
  • Time to refuel is now 120 lowered from 180
  • NPC Spawn Radius is now 5m instead of 4m

Hopefully it will give people less time to take out the NPCs and the SuperHeli which will make it slightly more challenging. I was going to enable the guns on it while refueling, but after testing it was too over powered. Thanks to Orion for his feedback and testing on the event.

Also, after speaking with the plugin author of HeliControl, it appears that the reason sometimes it appears the SuperHeli spawns so often is due to the fact that it spawns based on a timer and that timer doesn’t use the death of the last SuperHeli to determine the next spawn.

This means if the Superheli spawned at 4pm and is set to spawn every two hours and the pilot ejection event happens 4:20pm and then the refuel event happens at 4:59pm, the SuperHeli may still spawn at 5pm as it isn’t aware of the other events. The plugin author is going to detect the time of the last SuperHeli death and change the spawning to work based on that last death. I can’t promise when that will happen. In turn, expect sometimes the SuperHeli may haunt you.

Quarry Loot Fix

I believed the Quarries were set to output 5 times the normal amount, but the setting I used actually meant that it would spit out 5 of whatever item every 30-60 seconds. This made for some very slow earnings. I’ve now changed it so it’s 5 times that. Thanks to Jarl Balgruuf for noticing the slow trickle of resources.

Plane Crash off Center

There’s been a few times where the low-flying plane would crash into the mountains and this seemed mostly due to it flying over the very center of the map each time it spawned. A few of you asked to have it more varied in its flight path too. Now there’s a fix to ensure the plane doesn’t spawn over the center of the map each time like it once did. Hopefully this gives more players a chance at it.

Flippin’ Cars

The vehicles have had a bunch of issues, but most glaringly is the fact that sometimes you can get stuck and screwed up if the car flips upside down! Well now, it will automatically eject players from the car when it goes upside down and there’s now a command (/flipcar) that you can use to flip an upside down car over!

Rust Leaving Early Access

It’s hard to believe it, but Facepunch has finally declared on February 8th they will be leaving early access, but what does this mean to you? There’s surely some things that will change. They suggest one of them won’t be staff dedicated to the game and cite the reasons for making the change that they finally can say for sure they know where they are going with the game lol Sure took them long enough to do that! Two main things stand out to me as major changes:

  • Game updates will be changed to once per month instead of once per week
  • The game price will increase from $19.99 to $34.99

Surely this will save time for server admin like me as I can say updating the server every week can be challenging. For you Bumfuzzlers, you should have a more stable game with more meaningful patches each month. At least, that’s my expectation 🙂 I could be wrong.

Thank you for all your support as usual. You guy and gals rock!

Hazmat, Fireballs, Haxxors

Hazmat, Fireballs, Haxxors

Well…. the server is wiped today along with a patch with a long list of changes, but most of the changes are based around admire updates, performance improvements and a couple bug fixes. That being said, there’s still some important items to take note of so let’s get started breaking it down!

There’s a new craftable Hazmat suit. It’ll require a Tier 2 workbench and you’ll have to research once you get your hands on it, but hey! It’s cool looking.

Facepunch has raised the time delay for repairing structures after they’ve been damaged from 8 seconds to 30 seconds. This is quite a big jump. They suggest they are looking to increase online raiding. Seems like it will surely make it easier for the raider. I wonder how it works with the Handyman plugin. At’ll need some testing.

Now you can finally rotate your workbenches to achieve that perfect home decor you were looking for!

I am looking into the situation with the ‘workbench anywhere’ feature. It appears the dang thing is just buggy. Everyone is complaining about it and the author has possibly been eaten by wolves. I found another plugin that offers the same functionality, but it doesn’t have the ability to use permissions which are needed since not everyone on the server gets that functionality. I’ll follow up on this in the near future.

A possible game changer is that fire arrow fireballs now slow movement. I can imagine this will make for great offensive and defensive situations. They’ve also added outlines so it’s a heck of a lot easier to find arrows rolling around on the ground.

A very interesting move to handle cheat reporting was made. You can report hackers in game at the death screen by clicking a ‘Report Cheat’ button, but you’ll have to register on their site to do use it. A nice benefit of that is they’ll actually email you when your reported hacker is banned!

Lots and lots of admire animations are added

As always I’ve highlighted the highlights below! Have at it ya Bumfuzzlers 🙂

Devblog 194 January 18 2018

  • NEW Added third person aim down sight sounds
  • NEW Added third person grenade sounds
  • NEW Added third person bandage sounds
  • NEW New binocular sounds
  • NEW New flashlight sounds
  • NEW Admins can get combat log of other players
  • NEW Admins get warnings when anti hack is disabled
  • NEW Added new Hazmat suit
  • UPDATED Water jug admire animation updated
  • UPDATED Salvaged hammer admire animation updated
  • UPDATED Water bucket admire animation updated
  • UPDATED Wooden spear admire animation updated
  • UPDATED Stone spear admire animation updated
  • UPDATED Flamethrower admire animation updated
  • UPDATED Satchel charge admire animation updated
  • UPDATED C4 admire animation updated
  • UPDATED Bow admire animation updated
  • UPDATED Optimized workshop skin download processing
  • UPDATED Optimized game object memory usage
  • UPDATED Optimized skin icon memory usage
  • UPDATED Optimized skin icon loading
  • UPDATED EAC SDK update
  • UPDATED Combat log no longer takes count parameter (uses combatlogsize value instead)
  • UPDATED Increased junk pile respawn time from 20 to 30 minutes
  • UPDATED Eliminated GC from voice recorder
  • UPDATED Jack O Lantern can be picked up
  • UPDATED Jack O Lantern only accepts wood
  • UPDATED Small Furnace now emits heat
  • UPDATED Can rotate tool cupboard after placement with hammer
  • UPDATED Added Building Blocked zone around Helicopter crash site
  • UPDATED Must wait 30 seconds to repair a structure after it was damaged
  • UPDATED Hazmat suit now reserachable and craftable
  • FIXED Fixed an exploit near Military Tunnels entrance allowing players to go out of bounds
  • FIXED Fixed an exploit inside the Military Tunnels allowing players to build in unintended areas
  • FIXED Fixed maximum anisotropic filtering not being set correctly for certain textures
  • FIXED Fixed community UI exception
  • FIXED Fixed weapon holster exception
  • FIXED Fixed HTTP image exception
  • FIXED Fixed various Unity exceptions
  • FIXED Fixed network stream exception
  • FIXED Fixed skin loading exception
  • FIXED Fixed planner exception
  • FIXED Fixed bloom exception
  • FIXED Fixed exception in voice recorder
  • FIXED Fixed terrain hole at launch site on Hapis
  • FIXED Fixed shelves been placed on Roads
  • FIXED Fixed Jack O Lantern can no longer be placed through walls
  • FIXED Fixed Vending machine not been destroyed if construction no longer exists
  • FIXED Fixed chairs been placed inside trees and clutter (Exploit fix)
  • FIXED Fixed not being able to rotate workbenches when deploying
  • FIXED Fixed AutoTurrets not losing any health upon pickup
  • FIXED Dropbox can no longer be placed under water
  • FIXED Fixed Small Refinery not generating charcoal
  • FIXED Fixed arrowheads not showing up in outlines
  • FIXED Fixed explosive bullet damage being too high
  • REMOVED Retired viewmodel layer (unused)
Offline Raids, Supers, Loots

Offline Raids, Supers, Loots

Bumfuzzlers, again, we’ve got lots to talk about! On the heels of all the recent changes, I have a new batch of modifications that I hope you like. Here we go!

Anti-Offline Raiding

I was going to wait on this, but DJRYFY put it in my ear and I figured maybe making changes before a wipe is better than waiting a week. With the new absence of ladders inside of building blocked zones, it’ll be harder to raid and even without that fact, I’ve been wanting to change the offline raiding for a while now. My goals were two-fold. 1) give less protection time and 2) make it easier to understand. So here’s what I came up with:

As always, once you sign off, protection will kick in 15 minutes from that time. Once it kicks in, it will initially go to 100% and decrease each hour by 10%. This will give you Bumfuzzlers some protection for up to 10 hours so you can go to work, eat your TV dinner and still have some bonus to spare! In the previous mode you’d have some protection up to 36 hours so this is a major change.

Here’s an example based on a sign off of 11:45pm:

  • 11:45pm you sign off
  • 12:00am 0-1 hours 100% protection
  • 1:00am 1-2 hours 90% protection
  • 2:00am 2-3 hours 80% protection
  • 3:00am 3-4 hours 70% protection
  • 4:00am 4-5 hours 60% protection
  • 5:00am 5-6 hours 50% protection
  • 6:00am 6-7 hours 40% protection
  • 7:00am 7-8 hours 30% protection
  • 8:00am 8-9 hours 20% protection
  • 9:00am 9-10 hours 10% protection
  • 10:00am protection has ended

SuperHeli Adjustments

To me it seems like some big ticket items – and a lot of them – are really easy to get. For instance, the Helicopter Refuel and Pilot Eject events are really easy to complete successfully. So I got to thinking it would be a good idea to start trimming around the edges a little. I didn’t adjust the loot in the crates, but I did adjust the crate amounts. For the Helicopter Refuel I cut the crates from 6 to 3 and for the Pilot Eject event I cut the crates from 3 to 1.

I also adjusted the SuperHeli to make it easier to take down in terms of health, but I adjusted it slightly in aggression. I cut the health in half (now 7,500), but increased speed by 25%, upped blunt damage 40, explosive damage 40, explosion radius from 5 to 7.5 and increased max rockets by 5. I did cut you Bumfuzzlers a break by adjusting the time between rockets from 0.35 seconds to 0.50 seconds 🙂

Loot Rarity

There were some items that I felt were a little off in terms of rarity. There were also some situations where items never even spawned out there in the world and I figure why not? Let’s do it. For the sake of discussion, keep in mind the rarity is on a scale of 0 to 5 like so:

  • Never Spawn = 0
  • Common = 1
  • Uncommon = 2
  • Rare = 3
  • Very Rare = 4

The following items never spawned:

  • bbq adjusted 0 > 1
  • fireplace adjusted 0 > 1
  • floor grill adjusted 0 > 1
  • floor ladder hatch adjusted 0 > 1
  • wooden box adjusted 0 > 1
  • large wooden box adjusted 0 > 3
  • flare adjusted 0 > 2
  • snowball adjusted 0 > 1
  • snowman adjusted 0 > 2
  • all Christmas tree and decorations adjusted 0 > 2

The following items I always thought were strangely set:

  • furnace adjusted 3 > 2
  • furnace large adjusted 1 > 3
  • code lock adjusted 3 > 2

The following were adjusted to make quests (/q) a little easier:

  • bleach 2 > 1
  • blood 2 > 1
  • glue 2 > 1
  • duct tape 2 > 1

Running Man Change

For the last few weeks I’ve been thinking this plugin gives players a free reward for sitting on their bums in their base trying to avoid someone from killing them. On the other hand, it gives them a reward for revealing their location since other players use it to find out where a players base is. Well, right now at least, I think this whole thing is a bad idea. I want players to be able to keep their bases secret, I want others to explore and I don’t want to give Bumfuzzlers rewards for sitting on their tookus.

So for now, I’ve disabled this plugin until I can consider adjustments.

Teleportation Adjustments

I’ve given everyone 10 more teleports. By default, Bumfuzzlers now get 30, Legitimate 32, Veteran 34, Allegiance 40 and VIP 50. This should help out getting around better!

SuperBradley Changes

The SuperBradley has for a long time despised the NPCs and felt the need to torture them with an endless barrage of relentless damage! It never really made sense to have the tank fire on what would most likely be his own team! Now, the Bradley will play nice with the NPCs and only hate you 🙂

I’ve also made some changes to the Bradley as well. The SuperBradley now respawns after 30 minutes, has a start health 500 higher, it’s turrets were adjusted to shoot 20 meters further and the speed was adjusted down 20%. Additionally, crates were adjusted down to 3 to match the SuperHeli.

Lifetime Packages

After some careful thought and a couple requests, I’ve added lifetime packages to the Bumfuzzler store. However, for now, I’ve only added this to the Warp Master, Blueprint Master,  Builder, Gather, Hunter & Raider packages. You’ll now find these packages available in 1 month, 2 month or lifetime varieties. I’ll consider expanding this to the other packages in the near future. Check out the store for more information!

I hope you like the adjustments and continue to have great fun! Stay tuned for fun things coming in February! (I hope. School starts again for me so I might be too optimistic lol)

Ladders, Accuracy, Bans

Ladders, Accuracy, Bans

Got a few updates for all you Bumfuzzlers out there! It’s been a little quiet as I work on some things for February, but I assure you work is being done! Here’s a few items to note.

Blocked Zone Ladders

A while ago, after Facepunch enabled twig and ladder building in blocked zones, the server took a poll and decided to restrict those items – and we did. But then Facepunch enabled building on icebergs which required adding ladders back. Shortly after that, in true Facepunch fashion, icebergs were changed again – for the better – and now didn’t require ladder raiding. So, we’re back to where we were – I’ve disabled ladders in building blocked zones.

This will make raiding a little harder, but should also help protect the newer players for a bit longer. Let’s see how this goes and let me know what you think! (Thanks to DjRYFY for the reminder/suggestion)

NPC Accuracy

I did some testing and you’re right. Those NPCs are accurate for sure. I got in touch with the plugin author and discussed it. I advised that regardless of weapon or distance, the accuracy seems to be really good – too good. He replied.

“Fair enough – Making their response more realistic is definitely a step forward, in my opinion, but, right now, accuracy is one fixed number. If they’re ten feet away or 300 meters away, it’s the same accuracy. In future versions I’ll make accuracy diminish with range, although FP may get there first. 😉 If it’s not too tricky I’ll have different scales for different weapon types.”

So, it appears the accuracy is a bit across the board with no ideal fix in sight. For recourse I’ve adjusted the aggression range to 20 meters instead of 40 meters. Approaching them outside of 20 meters is safe and running away from them 20 meters or more is safe. I would advise you aim well if you fire!

If you feel they are way too strong and they are preventing monument access to the point you feel they should be disabled, let me know.

Loading Screen Goodies

When joining, you should see a nice new loading screen welcoming you 🙂

Improved website search

I’ve seen a few searches go bad and Bumfuzzlers not finding what they need so I tried to improve this. Give searching a try and let me know if it works better for you. However, if you don’t find what you need, try searching for different words. Sometimes that’ll help.

Turbo Gather Hunt

I noticed that the Turbo Gather, the plugin that gives you a harvesting boost at times, was giving a 1x boost after a successful hunt. This is no boost at all! I’ve adjusted this to 1.25x so after you get the kill, expect to have a short boost for gathering.

Player Ban Lifting

I’m not a huge fan of banning players and only do it when I must. I generally like to ban based on time and not permanency. Given that, on the next wipe – Thursday January 18th – I’ll be removing a couple of bans – not all.

Please note, if you’re one of these players, I’ll be paying extra attention to you. Make sure you follow the /rules to a ‘T’. Next time is permanent without question.

I put in a lot of work and the Bumfuzzlers who play here do too. I’m not going to tolerate anyone who even remotely creates problems on the server or spoils that. Be warned!

Please continue providing me feedback. I’ll continue to try my best to pay close attention and improve what I can. Thanks Bumfuzzlers!

 

Fire Arrows, Pine, Underwear

Fire Arrows, Pine, Underwear

Hey Bumfuzzlers! In contract to last week’s update – which I couldn’t have even been bothered to post about – this week’s update has a lot to talk about – specifically in the area of performance. At the same time, there are some nice updates to arrows, weather, and key locks which really help out people jumping on after a wipe.

Arrow Upgrades

We’ve got fire arrows! And bone arrows! It appears they’re both slower and more accurate, but fire arrows will give some splash damage within a radius. Developers say that the fire arrows are far from completed and they want to eventually have players light the arrows with a torch or camp fire. Nice idea!

Weather Updates

Apparently there were fiddling with the fog this update. I know a few of you Bumfuzzlers sometimes complained about the density of the fog. Well, now it appears fog won’t get all THAT thick and on the clearer days it will be far clearer. They’ve made it so fog and wind are varied every 18 hours.

Admire Updates

Now when you admire certain items you will get some nicer ganders. I love this feature, especially with the Skin Perks we run. Some of these skins are really awesome to look at. They’ve updated the admire animations for the Pickaxe, Bandage, Bota bag, Water bottle, Big cleaver, Crossbow, Hammer, Mace, Salvaged axe, Salvaged Icepick, Torch and Longsword!

View model Improvements

You can also see some improvements to the view models. They are said to look ‘snappier’ with new additions to smoke coming out of various areas. Most of the updates of course are related to the weapons.

Future Updates

It appears that two updates worth mentioning are coming in the near future. Updated Pine Trees and Underwear! Yes, you get to run through the woods in your undies as the realistic pine needs tickle your Bum-fuzzler 🙂 The detail on the trees are really really nice. I’m looking forward to it. Check out the pics below.

Below is a complete list of updates. As always I’ve highlighted the items I like most, but surely there are other important touches this time around. Enjoy!

Devblog 193 January 11 2018

  • NEW New first person deploy sounds for a handful of items
  • NEW Most items have third person deploy sounds now
  • NEW Added Bone Arrows
  • NEW Added Fire Arrows
  • FIXED Fixed washed out sky at clear weather conditions
  • FIXED Fixed missing sound refs on a few SoundPlayers
  • FIXED Fixed stars being barely visible at night
  • FIXED Fixed only 100 key combinations (nerfed key raiding)
  • FIXED Fixed Christmas light exploits
  • FIXED Fixed road grass decor not aligning to ground
  • FIXED Fixed odd junk pile placement
  • FIXED Fixed Hapis Sky Dome
  • FIXED Bone knife auto admiring on deploy
  • FIXED Beancan grenade auto admiring on deploy
  • UPDATED Fixed Harbor mine entrance (Hapis)
  • UPDATED Optimized elevator volumes (server perf)
  • UPDATED Fog and wind are now randomized every 18 hours
  • UPDATED Slightly darker sky at midnight
  • UPDATED EAC SDK update
  • UPDATED Optimized tool cupboard queries (client perf)
  • UPDATED Fog density no longer changes per biome
  • UPDATED Improved fog algorithm
  • UPDATED Pickaxe admire animation updated
  • UPDATED Bandage admire animation updated
  • UPDATED Bota bag admire animation updated
  • UPDATED Water bottle admire animation updated
  • UPDATED Big cleaver admire animation updated
  • UPDATED Crossbow admire animation updated
  • UPDATED Hammer admire animation updated
  • UPDATED Mace admire animation updated
  • UPDATED Salvaged axe admire animation updated
  • UPDATED Salvaged Icepick admire animation updated
  • UPDATED Torch admire animation updated
  • UPDATED Longsword admire animation updated
  • UPDATED Owner can always open key lock
  • UPDATED Added final art for tool crate (purple box)
NPC, Flashlight, Variance

NPC, Flashlight, Variance

Hey Bumfuzzlers! I’ve got a new installment of server updates for ya. The biggest changes this time around are for the monument NPCs, but I’ve also made a bunch of other adjustments. Give below a read to learn more!

Monument NPCs

These buggers have got a ton of updates and I think you’re going to really enjoy the changes. NPCs will now do the following:

  • drop static and dynamic loot instead of just the same loot over and over
  • have a roam range so they won’t wander too far away from their original purpose
  • drop their weapons instead of keeping them in their tool belt
  • you’ll encounter different looking NPCs with different weapons in single areas
  • turn on weapon flashlights or regular flashlights at night to look for you.

These new updates should definitely provide a much more dynamic situation.

Make sure you check out the quests (/q). They reward you with Skin Perks! 🙂

Anti-Noob Raid

It appears it wasn’t refunding raiding materials when raiding new players so I disabled it for now.  I’ll review it soon with testing and such. Surely new players need to be worked into the server gradually instead of being horribly mauled the moment they sign on lol

Plane Crash Event

The plane may have been crashing into the mountains again so I raised it up 5 meters. I hope it’s not harder to hit, but don’t forget about lock-on smoke rockets!

Quarry Low Grade Usage

Thanks for Orion for pointing out that Quarries were not consuming fuel. I fixed that. It turns out that the VIP Loyalty group’s ability not to consume fuel on lights spilled over into the Quarries. Now they should consume fuel as expected.

Offline Protection

There was some talk that offline protection was protecting players immediately on sign off. I’ve tested this and that is not the case. Players get their protection 15 minutes after sign off so are unable to use this as a defense against a raid.

Mini Map Zoom

Thanks to DjRYFY for letting me know that the mini map no longer allowed for zooming. I’ve since fixed this.

Loyalty

In the past there were times where players reaching loyalty levels haven’t gotten their new abilities in plugins, kits, etc. As of last night I can finally say this plugin is fixed and should not have issues. Due to this new confidence in the Loyalty plugin I may expand the Loyalty tiers with a couple lower tiers that will give new players the excitement of reaching new levels and gaining new abilities.

Server Rule Questions

There aren’t many rules on the server as I like to keep Rust as lawless as possible (type /rules for a list), but someone asked me the other day if walling off loot was within the rules. After considering it for a moment, I would say yes it is. The same goes for using the remover tool to remove walls or items during an online raid to prevent that raid from happening. On a server like Bumfuzzler Modtopia, where resources are abundant, players need to use whatever tools they have at their disposal to hide loot or stop a raid. I do appreciate this question though and welcome others like it as they challenge me to consider them. Thanks Orion!

Enjoy Bumfuzzlers! Keep the feedback coming!

Security Camera, Quarry, Car

Security Camera, Quarry, Car

I am really excited for this update! Security cameras?? Are you Bumfuzzlering me? No. It’s true and it’s awesome! We have that and other changes so buckle up and read on! 🙂

Security Cameras

However awesome this may sound or the video below shows it to be, it’s better. Imagine having a camera at your door or down a specific hallway and then being able to move it around to see everything in that area! So awesome!

Here are some facts about the security camera:

  • Plugin is available to all players, not just VIPs
  • Each base is limited to 6 cameras
  • To enter/exit camera view use activate at the targeting computer
  • Use /sc to show the help menu for the plugin

Enjoy this plugin everyone! I have a feeling this will be a real game changer for defense of online raiding and it may determine which walls raiders take out first!

Quarry Changes

DjRYFY made a suggestion a few weeks ago when Facepunch made a change to the Quarries – they placed them as monuments and made them unavailable otherwise – and it was in the spirit of what I believe Facepunch wanted to happen. The suggestion was to boost the quarries to make them more important to hopefully cause fighting over that area.

So, I’ve done a couple of things.

  • The Pump Jack, Mining Quarry and Survey Charge can still be found in the world, but I’ve made them more rare.
  • I raised the output of the Mining Quarries from 2x to 5x.
  • I’ve slightly lowered, not by much, the High Quality Metal gather rate.

This will hopefully cause quite the battle over the quarry monuments. Don’t worry, there aren’t any NPCs around the quarries yet 🙂

Cars

The speed of the car seems to be nuts. I lowered it by 25%. Maybe this will make it more useful by making it more controllable.

Enjoy these updates Bumfuzzlers! Today is a wipe so it’s a fresh start for everyone! VIPs don’t forget to get your free gift from the store!

 

VIP Holiday Gift!

VIP Holiday Gift!

I am truly thankful for all of the players who have been loyal members of the Bumfuzzler Modtopia community! In the spirit of the holiday season and my deepest appreciation, I’d like to give all VIPs a gift! That means, if you have 10,000 loyalty points or more, (use /loyalty to check) choose of any single item from our shop!

If there’s nothing you’d like for yourself, choose something for a friend! In the notes, say who it’s for!

Simply follow these steps:

  • Login or register if you haven’t already
  • Go to the Bumfuzzler Modtopia shop
  • Add the product (Kit, Package or Skin Perk) of your choice to your cart
  • During checkout use Coupon Code VIPHOLIDAY
  • Process your order

That’s it! It’s free!

The deadline is Monday January 8th @ 12 midnight so get your order in!

Thanks again to everyone who patronizes the server! I really appreciate all of the support! Happy New Year!

Year, Flare Gun, Quest

Year, Flare Gun, Quest

Happy New Year Bumfuzzlers! I wish you, your friends and family the best possible 2018! To ring in the new year I have a bunch of server updates for you! Please enjoy!

Flare Gun

Now you can type /flare to spawn yourself a new gun that shoots flares! It’s pretty sweet! Woohoo! Ranged illumination!

Proximity Scanner

Based on feedback by DHJ Doge [GW], I decided to adjust the required items for proximity scanners. The default used CCTV Cameras and Targeting Computers. Most people will want to use those items for Auto Turrets. Here’s what the scanners require now:

  • 5 metal springs
  • 2,500 metal fragments
  • 5 sewing kits
  • 1 lock code
  • 5 sheet metal
  • 2,500 wood

Type /scan for more info and know who comes and goes in any area.

Vote Hero Kit

Voting is easy and it gives you some great benefits like a guaranteed daily supply signal. Over time, as you gain more and more votes, that number grows. On top of that, you have even more incentive to vote. If you are the player with the highest votes during the wipe cycle, you’ll get access to the new Vote Hero kit which includes 4 supply signals! The sky will be full of airdrops!

Plane Crash

It turns out there was a possibility the plane was crashing into the mountains as per feedback from Monkles. I set it to fly 5 meters higher than usual to hopefully avoid that. Here’s a video of the Plane Crash event if you haven’t seen it!

Server Rules

It’s been about time I set some rules because sometimes things get out of hand. If you type /rules you’ll now get a working list of rules that we’ll be using to govern the server. Here’s what you’ll see:

  • Breaking rules results in immediate ban. No exceptions.
  • Don’t do obvious wrong – hacking, exploiting, etc.
  • Don’t be jerkish – harassing, bullying, griefing, etc.
  • Don’t be abusive – cursing, racist, sexual, etc.
  • Don’t advertise – your server, other servers, sites, etc.
  • Don’t trash this server or admins for any reason.
  • Don’t assist others in breaking these rules.
  • Not reporting others for breaking rules may result in your ban.

Remover Adjustments

Unfortunately a few of you lost items due to remover tool mishaps. Due to that, I’ve made a change. Now when you try to remove a storage box that contains items, it refuses to remove the storage box, This way it protects you from making a mistake and losing all your items with an accidental remove. If you want to remove a full box, empty it first and then remove it.

New Quests

I’ve created 5 new quests, 4 of which will provide you with 4-5 Skin Perks – ya know those fancy items with special powers? Type /q to launch the quest interface and then choose the quest you’d like to fulfill. Once you accept the quest, simply fulfill it and claim your reward!

Here’s a list of the quests I’ve added.

  • Hemp Humper – Gather 5,000 Cloth
  • Stuck on you – Gather 50 Bottles of Glue
  • Fix Anything – Gather 50 Rolls of Duct Tape
  • Blood Transfusion – Gather 50 Bags of Blood
  • Spring Cleaning – Gather 50 Bottles of Bleach

Please be safe this New Year’s Eve and may the 2018 year be amazingly special and prosperous for Bumfuzzlers everywhere!  Enjoy the great food!