Month: July 2019

Vanilla, Earl, Charmin

Vanilla, Earl, Charmin

Hey Bumfuzzlers! Got some updates for you! We’ve got the emergence of Bumfuzzlernilla, Earl takes his spot as the officially named Bumfuzzler Bot and the wipe approaches giving all the wonderful people of Bumfuzzlertopia a fresh start on Rust life! Read on for full info! 🙂

Bumfuzzlernilla

This last week I worked on the vanilla-based server that I aptly renamed to shorten it – Bumfuzzlernilla. This is the old Vanillatopia, but it’s been revamped and redesigned.

The server is 3x Gather 2x Loot and it has a few plugins, but not any that will compromise that vanilla feeling.

It’s been getting some good traffic and is a nice change of pace from the fast building action on Bumfuzzlertopia. Give it a shot!

You can find the server @ 66.55.149.84 or search for Bumfuzzlernilla.

Earl

Well, the poll in Discord overwhelmingly selected Earl as the name for the bot!

You’ll find the tips that show up on the server now are called Earl tips and his name should be incorporated into the responses he gives.

The second-place runner up was Trump Jr. and since I chose Earl and snatched the win from Trump Jr., I’ll give the choice of reward to TheFireChef who chose Trump Jr – either the Christmas, Halloween or Electricity Kit for a month!

I haven’t added tips or Earl to the Bumfuzzlernilla server, but eventually, I will.

Mid-Month Wipe

Indeed we’ll be wiping the map (not economy or blueprints) on Thursday, July 18th!

I am traveling abroad Wednesday night so hopefully, everything goes well with my arrival and internet connections and such.  I’m going to shoot for wiping somewhere between 3 and 5pm EST., but if I’m jetlagged bad, it could be later!

Thanks as always Bumfuzzlers! I appreciate your patronage and loyalty to the server! Your feedback is always much appreciated!

SuperHeli, Darkness, Troops

SuperHeli, Darkness, Troops

Hey Bumfuzzlers! Lots of gameplay tweaks to all sorts of topics like skipping a night, Jason Voorhees, the SuperHeli, in-game store commands, power tools,  clans & groups, how the bot’s name voting is going, and more! Get feasting on the words below! 🙂

Skip Night

I made a couple of tweaks to the way the Skip Night works to hopefully improve the usability.

Here’s what I changed:

  • The vote now stays open 90 seconds instead of 240.
    • Why have it on the screen for 4 minutes?
    • It raises the chance of a night
  • On a successful vote, it changes the time to 9:00 instead of 8:00.
    • I found the jolt of going from 18:00 to 8:00 to be jarring. 18:00 is mostly light, but 8:00 is slightly dark.
  • Now you should only be asked once to vote instead of 3 times throughout the night.

Hopefully, this makes the feature a bit more seamless.

Jason Voorhees

I’ve been meaning to make a few changes to Jason. Honestly, he’s not killing enough people!

Here’s what I changed:

  • Health slightly increased
  • Spawning radius increased
    • Now it’s harder to know where he might be
  • Accuracy was slightly increased
  • Damage was slightly increased
  • Respawn time was doubled
  • De-aggression range was increased
    • He’ll now follow you further
  • Metal Chest Plate removed in favor of road sign armor

Thanks to Doc for the feedback.

Clans & Groups

The server is a solo/duo/trio server. This means that groups of 1, 2 and 3 are acceptable while any group above 3 is not. It’s in the server title and description and it’s common terminology for Rust that most people understand.

This limitation is put in place because groups larger than 3 would easily dominate a group of two and surely a solo player. Smaller groups make up the majority of most Rust servers and they need to feel ‘reasonably’ comfortable about their chances of survival. From the server’s perspective, a group of 6 joins the server, they raid the smaller groups at will, those smaller groups leave, the large group has no one to raid, they themselves move on and leave the server without players. Thus, they ruin the experience for everyone.

Given that I recently saw behavior that violated this limitation, I posted about it in Discord and now am writing this to make sure everyone is on the same page because, afterward, it appeared some of you expressed confusion. So let me clarify further and explain some changes I made:

  1. Groups of more than 3, working together, are not allowed.
    • Working together is defined as, on multiple occasions – raiding, sharing resources, sharing bases, being friends to give access to cupboards and doors, friendly-fire, etc.
    • Trading is encouraged for anyone, clan to clan, solo to a clan, etc. Obviously trading C4 for 1 wood to share resources isn’t.
    • Sharing items and resources with new players to get them on their feet is a noble practice and is allowed.
  2. I’ve disabled the clan alliance feature in clans (/clan) to discourage groups working together.
  3. I’ve limited friends to 3 (/fmenu).

So here’s a little FAQ for those who are still confused:

Q: If two people raid who aren’t part of the same clan is that ok?
A: Sure. It’s only two people. However, if either of those people, at some other time, work together with larger groups of 3, that’s a no-no because it will equal 4 or 5 players technically. The two people may want to form a clan if they work together often (/clan) and work as a duo.

Q: I raided with one player last week, then a different player today, and tomorrow I’m raiding with someone else. Is that ok?
A: It’s not a direct violation, but I would suggest not giving off the impression that you’re part of a larger group. It would seem as though you’re in a group with 4 people.

Q: I’m in a clan with two members. Can I raid or take down the SuperHeli with a solo player?
A: Sure. That’s only 3 players. I would however strongly suggest you make them part of your clan and don’t change out that 3rd person every other day. It’s like the previous situation.

Q: What if I was part of a clan, then I left and now I’m still friends with one of them? They have 3 members and I’m playing solo now.
A: You need to unfriend them (/fmenu). Otherwise, you’re still sharing resources because you’ll have access to each other’s locations, doors, cupboards, friendly-fire, etc.

Q: Is giving a player items a violation of this rule?
A: No, it’s not, but there’s a difference between giving a new player or a recently raided solo player an item or two out of kindness and giving another group items in an effort to work together somehow. The intention here is important.

You get the idea I think. You is all smarwt poeple. The idea is to ensure you don’t leverage the strength of a group larger than 3 people because it would be considered ‘ganging up’. If players believe they’ll be steamrolled, it’s doubtful they’ll want to play.

I’ll do my best to be fair about this, investigate and ask questions, but if you screw with me and you’re dishonest, I’ll know. Please be reasonable and fair with me and you’ll get that same fairness in return. For this wipe and for first-time offenders, I’ll be giving warnings. After warnings, I’ll be giving out temporary bans of longer and longer duration.

Super Heli

There were a couple of things that needed changing so I did a little review of the SuperHeli settings.

Here’s what I changed:

  • I modified the way the SuperHeli is purchased from the store (/s) so now it’s more reliable than /callheli
  • Napalm is disabled for now. It causes too much lag. This, unfortunately, disables fires at the crash site. It’s a temporary fix.
  • I’ve raised the SuperHeli’s health slightly.
  • I’ve given the SuperHeli more rockets so it doesn’t run out.
  • The SuperHeli will now stick around for 10 minutes instead of 7. /callheli however may not abide by this.
  • The /callheli cooldowns have been adjusted:
    • Level 17 (/loyalty): 6-hour cooldown
    • Level 23 (/loyalty): 3-hour cooldown
    • Level 27 (/loyalty): 1.5-hour cooldown

Keep in mind buying the SuperHeli from the store is far more reliable than using the /callheli command, but that doesn’t mean it’s perfect. In testing, I’ve never had it fail to come, but some players suggested that does happen. This happens far more with the /callheli command, but that of course is free.

Be careful not to call the helicopter when another one is present. There’s a limit of 1 SuperHeli in the world and exceeding that will ensure your called /callheli will go bye-bye automatically.

Thanks to Doc and Fakiee for the feedback.

In-Game Store

For a while, there’s been some less than desirable behavior from the store when purchasing commands. For one, calling the SuperHeli was spotty at best. Secondly, some commands like buying night and day left players completely confused since day just switched to night without warning.

Here’s what I’ve changed:

  • As mentioned, the SuperHeli on call is more reliable.
  • Every command you buy, with the exception of Turbo Boost, will send a message to the server letting them know you purchased it.
  • The SuperHeli purchase was raised from $250 to $300
  • The Meteor Shower was lowered from $500 to $450

Thanks to Doc for the feedback.

Power Tools

The Jackhammer and Chainsaw may have been a little too easy to find so I’ve done a little tweaking to it.

Here’s what I changed:

  • The chainsaw is slightly rarer
  • You can only find the Chainsaw and Jackhammer in the following places
    • Code Locked Crate
    • Military Crate
    • Advanced Underwater Crate
  • I’ve removed the blueprints for chainsaw and jackhammer from the store (/s)

Now that these work with Z-levels, they should be more important and accordingly no one should get 8 of them at the start of a wipe.

Thanks for the feedback TheFireChef and DFGSlimJim.

Various Issues & Fixes

After this recent patch, we had a few issues and there are still some outstanding, but I’m working on them. Here’s a quick listing.

Fixed

  • Recycler (/rec) wouldn’t craft – Thanks for feedback Naraskgrim
  • /up command doesn’t work – Thanks for feedback Doc

Outstanding

  • Duel (/duel) kit isn’t available when being in top 3 spots – Thanks for feedback Naraskgrim
  • /fireworks command doesn’t work – Thanks for feedback Howdy
  • Leaderboard (/pc) tags aren’t working – Thanks for feedback Doc & TheFireChef

I’m sure there’s more issues waiting to be found, but this is what I know or remember right now. Let me know if you find anything else and I’ll work on them.

Server Promotion

I’ve had a couple of you ask how you can help promote the server and I’m extremely humbled and grateful you would do that.

Here are a couple of ways to promote:

  • Vote daily
    • Click Vote in the website menu at the top
    • This ranks the server at www.rust-servers.net
    • This gives you daily signals and a few economy bucks in the game.
    • Did you know the more you vote the more you get? There are tiers of 50, 100 and 250 for voting counts. If you vote 250 times you get 5 signals each time.
  • Upvote Steam Group Posts
    • When I post on the website, I post in the Steam Group
    • Give the posts a thumbs up so it shows in your Steam feed
    • Leave a comment and/or subscribe to the thread
  • Use www.bumfuzzler.net elsewhere on the net
    • If you make posts or drop links, it helps boost the ranking among search engines for the website
  • Reddit posts
    • I make posts on Reddit to promote the server
    • Upvoting these posts creates tremendous visibility, most posts get 1 upvote at most so even two help a lot
  • Stream playing on the server
    • Stream yourself playing on the server
    • If you have a Twitch account and you regularly steam, send it by. I’ll promote you too.
  • Tell your friends
    • Word of mouth is probably the best way to promote
    • Gift Rust, it’s just $8 until July 9th with the Summer Sale

Be creative! I just ask that you don’t romote Bumfuzzlertopia on other servers or in any way disparage other server admins or servers in order to promote. That’s not cool and I wouldn’t like it if someone else did that the other way around.

Ore Population

A couple of people complained that ores were hard to come by. Most likely that was due to them being in the snow or desert because, after a review, it appears they were low in those biomes. The grassy areas had a good amount already.

I’ve gone ahead and raised the density of ores:

  • Raised ores in snow biome 166%
  • Raised ores in desert biome 201%

This should make ore a lot easier to find.

Naming the Bot

We’ve had the poll up for a few days now and we have some clear front-runners! I’m going to let it run until the next wipe I think.

Here’s what we have for the top 3:

  1. Earl
  2. Trump Jr.
  3. Donald, Donald Jr., Otis (tied for 3rd)

If you haven’t voted, don’t miss out! I’ve put a new poll up that only includes these 5 values for the final run!

The feedback has been flowing mightily and for that, I am truly appreciative. I can’t stress how important it is that I receive your thoughts. I can’t stress enough how important it is that you know I am always open to hearing what you think and I’ll strongly consider all suggestions. I try my best to carefully listen. Keep it flowing and we’ll constantly adjust the server for the better.

All you Bumfuzzlers have fun out there!

Boobies, Blocks, Duel

Boobies, Blocks, Duel

Hey Bumfuzzlers! Sink your teeth into some of these tasty updates! We’ve got an arcade game addition to loot,  enhanced booby traps, a contest for naming the bot,  raid material stacking changes, foundation health changes, a new feature for raiders, fixes to crafting, raid alerts and more! Read on for more information!

Booby Traps

I’m happy to say we’ve got some great improvements with booby traps that will ensure they become a true defensive ability.

Here are some of the changes:

  • Traps are no longer triggered by the owner
  • Traps are no longer triggered by friends of the owner
  • Traps are no longer triggered by clan mates of the owner
  • Depending on your level you can booby trap using:
    • Level 16: Elements (Fire, Shock, Radiation)
      • Fire: Requires 100 lowgrade fuel
      • Shock: Requires 1 Fuse
      • Radiation: Requires 5 Radiation Pills
    • Level 22: Deployable (Landmines, Bear Traps)
      • Bear Traps: Requires 3 Bear Traps
      • Landmines: Requires 3 Land Mines
    • Level 29: Explosives (Beancan, F1Grenade, C4)
      • Beancan Grenade: Requires 1 Beancan Grenade
      • F1 Grenade: Requires 1 F1 Grenade
      • C4: Requires 1 C4

These traps are meant to make things difficult for raiders either by killing them or by delaying them enough for you to defend. For instance, the fire trap can make a large area unusable because it takes a while until the flames go out. Whether booby-trapped boxes and doors are opened or destroyed, the trap is triggered either way. Set a fire trap on your front door and it will immediately delay raiders for a couple of minutes or at least force them to take a different course.

Also, in case you’re curious, the landmine and beartrap traps will scatter those items around the affected area. This is great for boxes since the moment someone opens a box, they are surrounded by traps and they may not realize one is behind them. Best not to set this near boxes you care about though since someone stepping on one may destroy the others.

Happy trapping!

Chippy Arcade Game

You may have noticed the Chippy Arcade Game was placed into the loot. Maybe you even got it already!

You should find it easily out there in crates! Play a few games while you wait for those metal frags to cook! It appears to keep high scores too!

Raid Alerts

There was an issue with raid alerts, you know – the feature that allows you to get Discord and mobile alerts when someone is raiding you? Yeah, that one.

Now when you’re sleeping in your base,  while you’re at work bringing home the bacon, you’ll know when someone is taking your Pookie Bears!

In the game, type /pbreg “Your Username#xxxx”, you’ll get a message from PoundBot in Discord on how to complete the setup. The #xxxx is a four-digit number you’ll find is attached to your Discord account.

Thanks to Viper and TheFireChef for the feedback.

Hammer Crafting

For some reason, hammers were crafting slowly while everything else was instant crafting.

Now it’s resolved so you can craft hammers in the blink of an eye.

Thanks to Doge for the feedback.

Also, it appears there is some conflict with the crafting Quests (/q) and instantly crafting. It appears at best, that Quests will count 10 crafted bandages as 1, but that may not even work. I’m not sure how to resolve this yet, but I’ll do more testing when I have more time.

Thanks to Lieutenant Rum, Thot Police for the feedback.

Teleporting

Welp, I realized I had a setting turned on that I didn’t want on.

You can no longer teleport to another player who is in a building blocked zone. This should help make raiding slightly more challenging. Whoops!

Thanks for feedback TheFireChef.

Naming Bot

So I’m thinking the bot needs a name. I know he’s just a bot, but ‘bot’ is a little boring and I can’t imagine he likes that very much.

Get me over what you think would be the best name, I’ll take which ones I think are best and put them in a Discord poll. If yours wins, I’ll give you either the Christmas, Halloween or Electricity package from the shop for 2 weeks! I’ll also build in a couple of sayings for the bot that include your name 🙂 For instance, “How did you get your name <BotName>?

Couple guidelines thought:

  1. Be unique. It should be a name that players wouldn’t say naturally. For instance, his name wouldn’t be Gear.
  2. Something easy to remember and spell. For instance, Earl.
  3. If possible, it might fit with the server theme. This is challenging!
  4. Submit as many as you want!

I found this site that generates potential robot names that might help. Scroll down and click Get Robot Names in the white box.

Raid Materials

It might be a little much to allow raiders to have multiple stacks of 256 rockets. Think?

I’ve lowered the stacking size of the following items from 256 to 16:

  • Basic Rockets
  • Fire Rockets
  • High-Velocity Rockets
  • Satchel Charges
  • C4 Explosives

Given that we have backpacks, this change shouldn’t have a huge effect, but at the least, it’ll prevent raiders from having tons of inventory space to haul stuff away. Maybe base owners will have the opportunity to keep some of their stuff.

Let’s see how things go. Give me feedback on this.

Raid Blocking

Since the beginning of Rust, I’ve believed that raiders have, at least, a slight advantage. It takes far less time to destroy a base than it does to build and maintain one even when you consider farming for charcoal and such. Due to this, I’m tinkering with something new.

If you destroy someone’s stuff, you’ll be automatically blocked from using certain abilities for 3 minutes.

  • Remove Tool (/remove)
  • Teleport (/tp or /home)
  • Trade (/trade)
  • Shop (/s)
  • Kit (/kit)

This block will affect the raider immediately, but also anyone within the general area and those who enter the general area who are friends or clanmates of the raider and also anyone who is authorized on any cupboard the raider owns. The owner of the building will not be blocked.

The raid block will end:

  • After 3 minutes
  • On the blocked person’s death
  • On the blocked person’s respawn

The raid block will restart at 3 minutes if the raid continues.

Hopefully, this can give base owners a little more time to defend and/or sign on after being alerted by the Raid Alert. If you’re going to raid, you’re going to have to make sure you planned it well!

Foundation Wipes

A while back I raised the health of foundations to prevent the demoralizing “foundation wipe”. When it happens to someone it’s really discouraging and many times they leave the server – sometimes to never return or at least they typically won’t return until next wipe cycle. This current wipe cycle, it seems to have happened at least once.

The ability to wipe a foundation defeats the purpose of base defenses and all the effort put in by a builder to protect their stuff. Why bother with turrets and shotgun traps if you can just disregard it all from a rocket’s length away? It even makes the new and improved booby traps a waste of time.

I’ve raised the health of foundations another 50%. This should make it a little less lucrative to spend rockets on making someone’s day miserable.

Bot Tips

Over the last week, I’ve made a concerted effort to expand the random messages that pop up in the chat but also to use them to highlight some of the lesser-known features.
So, I’ve expanded the number of messages, tried to make them more informative, cover more topics, renamed them to be Bumfuzzler Bot Tips (soon to be replaced with the name of the bot), and I made the message more prominent so they stand out. Hopefully, players will better know the benefits of all the features we have.

Dueling

Some of you have been discovering how much fun the duels are. For those of you who haven’t partaken, I highly recommend it! It’ll help you polish those PVP skills without the fear of losing gear, items or resources.
I decided to mix things up a bit and add some new features to it.
  • Added 2 new loadouts to the mix
    • Mace Loadout: Gives that melee battle opportunity
    • Rocket Launcher, Pistol, and Build Loadout: Spawns players with enough resources to build structures, but also destroy them
  • Top 3 Duelists will now have access to the Duelist kit (/kit)

You can type !duel for more information about getting involved in duels!

If you have any weapon combination ideas, please let me know! I’ll add them!

Event Messages

There are certain events that get lost in chat and that’s unfortunate because that will likely cause you to miss out on things. So, just like the Bot Tips, I’ve tried to highlight these events better in chat.

Hopefully, messages for events will now grab your attention as they have bold colors and larger font.

I’m hoping that this increases the usability of certain features and improves communication. It’s been annoying for some time that it’s possible to miss teleport requests for instance. No more!

Fuel Requirements

It appears that the Level 26 (/loyalty) perk to not require fuel in certain items like candle hat, lanterns, miners hat, searchlight, and tuna light hasn’t been working as expected which meant fuel was required even when it shouldn’t have been.

It appears some permissions that were there before, were missing!?! Weird. Anyhow, I added them back.

Mind you, this one I was unable to find time to test. I assume the permissions were the issue. Please let me know if it doesn’t work as expected.

Thanks to Lieutenant Rum, Thot Police for the feedback

Text Symbols

You might notice we have exclamation marks next to a lot of text. They used to be nice symbols. Facepunch screwed that up with a patch or two ago so now symbols don’t work. I’m going through now and removing all my hard work which sucks, but what can you do?
If you have a minute, please upvote my suggestion at Facepunch to fix this https://rust.nolt.io/3715 so we can have purty symbols again!

Wipe

Our next wipe is Thursday, July 4th, unless Facepunch delays it due to Independence Day – which I doubt since they’re Brits! 🙂 You can expect the map, blueprints, and economy to wipe, but of course, all other things like Z levels and Loyalty will remain – they never reset. Usually, Facepunch drops the patch between 3 pm and 7 pm EST so there’s a large window there. Unfortunately, I can’t promise time exactly.
I’m excited for July as it brings Independence Day! The server will celebrate by keeping the Flag Memorial monument, but I have something special planned that I hope will work out. It’s a completely custom plugin for Bumfuzzlertopia! Never before seen and awesomely American! 🙂 Think fireworks!

Thanks as always for all your feedback. It’s really helpful. With these changes, I’ll need more of it to ensure we’re going in the right direction of achieving balance while maintaining fun! Until next time Bumfuzzlers! Enjoy yourselves out there!