Category: Store

Clips, Kits, Fish Guts

Clips, Kits, Fish Guts

Heya Bumfuzzlers! I’ve got a bunch of balancing going on this week so bare with me while I try my best to get it right 🙂 We’ve got kit changes, zambie curbing, metabolism, magazine boosting and some awesome buys added to the in-game store! Let’s get cracking 🙂

Zambie Hordes (Modtopia)

There were zambies everywhere! I love em, but unfortunately I think it was lagging the server a little. Because of that, I’ve reduced the zambies to 40 hordes which start of in groups of 3 and grow to 10. Again, you will see zambie hordes join forces when they come in contact with each other so beware! You never know when a giant group will hit!

Thanks MrNiceGuy for the feedback!

Metabolism (Modtopia)

For a while I was toying with metabolism, but as of the last patch it seems people were starving way too quickly. I was using it to try and mimic what real thirst and hunger would be like and it worked, but as with many things in Rust, and certainly in modded Rust, things don’t necessarily keep working 🙁

I’ve disabled it for the time being. I’m not sure it’ll make a comeback 🙁

Thanks MrNiceGuy for the heads up!

Base Recycler

I’ve lowered the crafting requirements for the recycler (/rec) a bit to make it easier to craft.

  • Scrap 250 > 225
  • Gears 15 > 10
  • Metal Springs 15 > 10

Just type /rec after reaching level 18 (/loyalty) or find one out there in a box. There’s a 14% chance you’ll find one!

Subscriber Kit (Modtopia)

For a while now, I’ve been dissatisfied with the subscriber kit contents. I love that Bumfuzzlers subscribe to the site and our Steam group to get it, but it’s simply over-powered with players getting C4 and rockets immediately at a wipe start.

Now the subscriber kit gives players 5 supply signals and it can be used 1 time per wipe. It’s not C4, but it will still give you a leg up at the start of a wipe and it’s somewhat random.

For now I’ve left the standard supply signal kit intact and you can still /vote to receive more supply signals. However, I may be removing that supply signal kit in the coming weeks. If you haven’t already, subscribe so you can keep up on Bumfuzzler happenings!

Thanks Joe Perry, Soundklown and Doc for your feedback!

Challenge Kits (Modtopia)

Similar to the subscriber kit, I’ve believed some of the challenge kits (/pc) are a bit over-powered for some time. I’ve tweaked almost every one of them with some getting more items and others getting less. It’ll still pay to be on top of those leader-boards for sure!

Magazine Boosting (Modtopia)

VIPs have had the power of the clip and it’s a great ability, but it’s time to tweak it a little. Having a 3x clip size over the other players on the server is a bit over-powered and I should have changed this earlier. For now, I’ve reduced its power to 2x. It’s still strong, but as you’ll see next, I think this will balance out.

Thanks to Joe Perry and Doc for the feedback!

In-Game Store (Modtopia)

Now any player can purchase the Magazine Boost and the Life Stealer ability from the store (/s). Up until now, VIPs were the only players who have had access to these abilities, but now anyone can have them. Magazine Boost is as I mentioned before. It gives you 2x the normal clip size for all weapons. Life Stealer, gives you the ability to fill your health when damaging other players.

If you think about it, PVP already awards the player with the most hits on the other. Life Stealer just gives players who land hits that much more of an advantage. Seems like the first few shots will make a major difference in the battle.

Given that reaching VIP requires a bit of loyalty (/loyalty), this should be a big seller. Both items will require 15 Reward Points which is not cheap, but you know it’s worth it! Start saving! 🙂

Thanks to Joe Perry and Doc for the feedback!

Fish Galore

Hey fisherman, I just updated the fishing mod which should now be more streamlined with easier commands and such.

To fish, head off and find some water. You need to be within a few meters or even standing in it. Take your Spear and jab the water floor and haul in a fish. You can also use your Bow or Crossbow to get near the water and shoot at it!

You can also use a fishing pole! While holding a spear, type /makepole to make a fishing pole, then when looking at water, type /castpole. A bobber will appear out in water and a countdown bar will appear onscreen. When the bar disappears, you will either catch something or not!

Bonuses are granted depending on time of day, quality of weapon, what you wear and have on you. By default, there is a very small chance to random loot crates as well!

Happy hunting! err fishing! 🙂

Performance (Vanillatopia)

Over the last week or so, I’ve been having issues with performance on Vanillatopia. I’m working with my host to get it squared away. There were a couple of times it restarted without warning and then afterwards, the plugins wouldn’t load. I just reinstalled some things and the host took at a look at it. I’m hoping the issues will subside, but let me know!

As always thanks to you all for the great feedback. Last minute thanks to MrNiceGuy for helping me fix (crossing fingers) a Raid Sympathy situation. Have fun Bumfuzzlers!

Vorhees, Adventures, Hordes

Vorhees, Adventures, Hordes

I’ve got some tweaks Bumfuzzlers! We’ve got store commands, changes to zambies, Jason is back, blueprint wipe schedule changes and more! Let’s take a look at what we got!

Pesky Scientists (Modtopia)

Ok, so I hope these buggers are finally disabled! I’m not a huge fan of how they act and they seem rather useless as many of you have echoed to me.

I didn’t change them on Vanillatopia since they’re the vanilla feel, but you ‘nilla Bumfuzzlers let me know what you think. I’ll keep tabs on them to see if they improve over the next couple patches and if they do I’ll consider enabling them again.

Stalled Animals (Vanillatopia)

I had reports of animals not moving on Vanillatopia. That should now be resolved and you can ride horses again!

Jason Vorhees (Modtopia)

Heeeeee’s back 🙂 I disabled him along with the other NPCs while I setup the zambie hordes, but I think it’s time he returns. I’ve made a couple of tweaks to him though so hopefully it makes him a little different – beware! – mwhahaha! Chh, chh, chh, hah, hah, hah.

  • He’s now ‘scientist’ type instead of ‘murderer’. This means:
    • he’ll be silent
    • he’ll be a little smarter
    • he’ll fight the zambies
  • he’ll spawn every 45 minutes
  • his attack range was lowered from 150 to 75 (same as zambies)
  • there will only be 1 of him, instead of 2
  • lowered health from 500 to 250
  • slightly lowered loot
  • I’ve extended his range from 1,000 to 1,500 so he’s more dynamic and hard to pin down

I’m curious how he’ll fair against the zambies. He does have stronger weaponry, more health and a scary hockey mask so let’s see what happens.

I am considering enabling NPCs at certain monuments, but we’ll see. It might help keep the zambie population at bay and create somewhat of a safe zone (sorta) since zambies will be drawn to those monuments and be cleared out somewhat by the NPCs.

Store Reductions (Modtopia)

Due to the high RP requirement for resources and ammo, I think it was too hard for new players to use the store. So, I’ve lowered the RP requirement for all ammo and resources, but I also lowered the quantity you get.

For instance, if it used to be 3 RP to buy 150 HV Pistol Ammo, it now costs 1 RP to buy 50. So, the price is not technically lowered, but the prices will allow people who may not have much money to buy ‘something’.

Store Commands (Modtopia)

One nice feature for the store is the ability to buy ‘commands’. This allow players to purchase commands that might be otherwise only available to administrators. To check out what’s available, type /s for the store and look at the commands tab.

You can buy any of the following items:

  • Call Superheli
  • Kill Superheli
  • Call CH47
  • Kill CH47
  • Call Meteor Shower
  • Switch on Turbo Gather
  • Call Morning
  • Call Night

 

I’ll work on adding additional items to this list. I have some idears 🙂

Decay Slowdown (Modtopia)

I halved the decay a few weeks back, but it was reset, possibly due to the recent server situations going on. Now it should be set in half again. Let me know if anything changes.

Keep in mind, a few patches back they made it so that stone walls outside the cupboard coverage decay very quickly. I think mostly everything decays quickly in that case. Just be careful. In a very short time you’ll be without walls!

Thanks for the feedback MrNiceGuy, KBKiller18 and one other person who mentioned it but your name escapes me! Sorry lol

Blueprint Wipes (Modtopia)

I’ve decided to change the blueprint wipe schedule to 1 month instead of 2 weeks. So we’ll still wipe the map every week, but the blueprints will stick around until the 1st Thursday of each month. Thanks for the feedback soundklown.

Zambie Hordes (Modtopia)

Some were asking for some challenge with the zambies, so I’ve changed some of the settings with the hordes.

  • Zambies will still spawn in groups of 3, but now instead of maxing out at 15, they’ll grow to numbers of 20.
  • They’ll smell you from 75 meters away instead of the previous 35 meters.
  • A few zombies had crossbows. I’ve removed those so they all now have melee weapons.
  • Zambie Hordes now increase in size every 45 seconds, instead of previous 60.

Best watch your back! They can be very powerful in numbers and sometimes, multiple hordes will come at you at the same time! Thanks for the feedback MrNiceGuy.

Quest Items (Modtopia)

With the removal of monument NPCs, it became impossible to find the items you’d need to complete quests (/q). Due to this I’ve added the required items to the loot table as uncommon. This means they’ll spawn more often than rare items, but not as often as common ones.

Here’s a list of the following items you’ll find out there.

  • battery
  • duct tape
  • bleach
  • glue
  • blood
  • paper
  • research paper
  • sticks
  • camera

 

For players who will ask, what is the battery for? I’ve added some bot responses to ensure it’s clear.

Thanks soundklown for the feedback.

Scrap Count

I had a couple of players suggest scrap was scarce, but as I write this “There are 74,803 of ‘scrap’ in game!” That’s a lot! Keep in mind this includes player loot, boxes, barrels, etc, but dayum, that’s a lot.

Regardless, I’ve boosted the scrap returned by personal recyclers to 25%. You can craft personal recyclers at level 18 (/rec) or you have a 14% chance of finding one in loot. That will help out a bit for sure! Thanks for the feedback soundklown.

Server Header Image

It’s a seemingly small change, but it makes me feel all warm and fuzzy. I can’t believe it’s taken me so long to reset the header image players see when joining Modtopia and Vanillatopia.

As always thanks to everyone for the feedback. I truly appreciate it. As I always say, it helps a lot to make sure the server is running well and everyone can enjoy themselves! Good to see some old faces playing again! Keep it up Bumfuzzlers!

Hordes, Slots, Parachuting

Hordes, Slots, Parachuting

Awesome things abound Bumfuzzlers! I’m really excited about a couple of things, but wait until  you hear about the horde! Also, we have key changes to the store, NPCs, performance and decay, based on your feedback! Let’s take a look at what’s what! All the following changes are for Modtopia.

Water Jugs

Turns out stacking water jugs can screw with the quantities inside them so I turned off stacking with them.

Now you can only put one water jug in a slot, but they won’t be accidentally emptied when an empty one is s stacked on top a full one. Thanks JackHillKing for the feedback!

Discordomics

I’ve been tweaking the Discord Economic event – where paying attention in Discord can win you big money – and I’m sure I’ll tweak it a bit more over time to create the proper balance. It’s fairly easy to get lots of money if you participate so there’s a danger of some people joining the top 1% somewhat rapidly lol

I’ve changed the values just a little bit:

  • Event occurs between 30-90 min instead of 40-120
  • Rewarded money was changed from $20-$80 to $15-$70

You’d be wise to pay attention to the Discord! You can get rich quick!

Decay

I did some testing with decay and I determined it was a little high. Building a reasonable sized base would result in being made a housewife for the entire wipe, filling the cupboard all day with resources. I’ve gone ahead and cut the required upkeep in half so it’s not so much of a burden.

This will hopefully result in more of you getting outside for some well needed Vitamin D. Thanks MrNiceGuy for your feedback and persistence!

Auto CodeLock

VIPs have had the ability to automatically place a code lock when placing doors, boxes, cupboards, lockers, etc. even when they didn’t have one in inventory. I’ve gone ahead and disabled that. Now VIPs will require a code lock in their inventory just like everyone else.

I’ll consider adding this back, but it seems it’s too easy to place doors for the code locks and then recycle them for free resources. I don’t believe players are doing this, but it easily could be and that’s not good.

Monument NPCs

The bots stationed at monuments should now parachute in! It looks really nice and makes more sense instead of having them simply appear out of thin air. Should be very cool to see when watching monuments like the rocket area since there are lots of NPCs there. All we need now is a plane!

Also, typically, when killing an NPC, the name of the bot would give your location away. For instance, if you were seen killing Trainyard Security, someone would know you were at the Trainyard. Now, the bot names are completely ambiguous so when someone sees you killing a bot in chat, they won’t know where you are. You can expect silly names like Joe Soldier, Guardsman Jones, Private Paul, Sergeant Stephen, Boxer Jones, Charlie, George, Jimmy, Agent Anderson, Stacy Glasses, Sammy Study, Michael Gasmask and so on. I am considering a themed name change, but let’s see how it goes.

Thanks MrNiceGuy for your feedback!

Lastly, NPCs would shoot from quite a bit away. In fact, up to 120 meters. I was finally able to change this and now they’ll shoot at you from up to 75 meters. This should be realistic, but hopefully somewhat inaccurate. I’ll continue to adjust it as needed.

In-Game Store

As the dust settles on the store, I noticed some issues with various items there. Here’s a few of the things I changed:

  • Skin Perk Pickaxes are now sold 1 per purchase instead of 3
  • Removed buying 3 Salvaged Axes. Now you can only buy the Blueprint
  • I renamed the Salvaged Icepick, Hammer and Axe so interface is more organized
  • Changed values of all salvaged items to be more aligned
  • Lowered count and cost of Satchel Charges
  • Lowered Small Stocking quantity to 1 from 3
  • Lowered Super Stocking quantity to 1 from 3
  • Raised Super Stocking cost to 3
  • Added 4x Scope for purchase
  • Raised all ammunition 1 Reward Point

There’s a lot of balancing here yet to do, so please give me feedback!

Zombie Horde

I’ve just added a feature that I think is awesome and I think you’ll agree! Now, groups of zombies will spawn across the world. They’ll start out as smaller groups, but over time, they’ll grow! They don’t like to be attacked and will slaughter anything in their way! Now you have something to be afraid of! Not just Jason 🙂

Here’s how the horde works:

  • When a horde is destroyed, a new one will be created 5 minutes later
  • A new horde will contain 7 zombies
  • Hordes will grow up to sizes of up to 25 zombies
  • The world will contain 3 hordes
  • Hordes randomly spawn
  • A new zombie is added to the horde every 10 minutes
  • When the horde kills a player or NPC, a new zombie is added to the horde
  • You must put 100 meters between you and the horde for them to lose interest
  • Hordes will merge together if they meet

Unlike Jason, they have no health or damage changes and for the most part, they only have melee weapons.

Server Performance

Performance issues with the server are rare, but after doing some math it appears some work was needed. With NPCs and this new zombie feature, we are effectively adding to the player count so each NPCs uses near the equivalent of a slot. With that, I decided to up the server from 50 to 100 players to compensate. Hopefully any lag that existed before, even infrequently, is gone. I’ve already heard positive feedback about the change.

Mind you, this is doubling the cost of the server and changes like the Zombie Horde also cost money. Any donation, no matter how small (can donate $1!) is always appreciated.

I’ve re-enabled the Warp Master package which gives you more teleports, homes and teleporting abilities. With this you can teleport directly to grid coordinates and you can also use /tpb which teleports you back to where you teleported from. Very nice tools for Bumfuzzlers and only a couple bucks! This way you’ll get something for your support!

Fishing Improvements

In the past, all you could do was poke the water with a spear to get yourself a fish dinner, but I enabled a new feature with fishing that might be fun when you’re on your boat!

  • Start off with either a wooden or stone spear (stone gets better results)
  • With the spear selected, type /makefishingpole
  • Now that you have the fishing pole, go out to the water and type /castfishingpole

Keep in mind that there are a couple of criteria that add to your catch percentage:

  • Your attire is 10%
  • Your Items are 10%
  • The Time of Day is 10%
  • Your fishing pole or spear is 10%

For instance, I believe your catch percentage is less if you’re naked, have no inventory and your’e fishing at night with a wooden spear. If you want to know your chances just type /fishchance.

Also note that there’s a 10% chance you’ll get a random item!

Wipe Upcoming

On Thursday we’re going to have a map and blueprint wipe so get ready! I’m anticipating lots of new Rust goodies from Facepunch as well so it should be interesting!

As always Bumfuzzlers, please have fun and keep the feedback flowing! I appreciate your efforts to keep me informed and also to test changes!

P.S. Hope you like the new Bumfuzzler character in the pictures 🙂

Signals, PTW Gone, Censor

Signals, PTW Gone, Censor

Tweakin’ a few items on the Modtopia server based on some recent Bumfuzzler feedback. I’ve buffed the supply drops and added a few related changes, modified some annoying filters, redesigned items in the website store and more! Read on!

Supply Drops

From some players I’ve heard the supply drops are great and from others I’ve heard they stink. I guess it depends on the situation. It’s important to recognize I designed them to vary greatly, Regardless, I figure I’ll improve them a bit, but also limit them in other ways. In essence, I’d like to make supply drops more special, but obviously not nearly as special as the SuperHeli or Bradley loot. You can expect more adjustments to come over the next couple weeks.

  • Supply drop loot is improved
    • removed several less valuable items from the mix
    • gave ranges to items (ex: When C4 spawns you will get between 1 & 3 of them, rockets between 1 & 10, etc.)
    • drops now include some scrap
  • Supply signals now drop only 1 crate per signal
  • Supply signal drop item count was lowered from 8 items to 6 (max = 6, min = 4)
  • Supply signal drop crates can now be looted by players other than the owner
  • Supply drop announcements are now shown in global announcement (at the top of the screen)
  • Players no longer receive an announcement about others supply signal drop
  • Players no longer receive information about who throws a supply signal
  • Players no longer receive notification when a drop is being looted
  • Players will receive notification if drop is within 1,000 meters of their location
  • Players will receive notification about timed supply drop (vs. supply signal)
  • Timed supply drop time frame changed from 30-50 minutes to 45-120 minutes
  • Rewards for daily voting were lowered a little. Voting each day (/vote) will now give you the following rewards:
    • 25 daily votes required for earning 2 signals daily (increased from 10)
    • 50 daily votes required for earning 3 signals daily (increased from 25)
    • 100 daily votes required for earning 4 signals daily (increased from 50)
    • 250 daily votes required for earning 5 signals daily (increased from 100)
    • 5 signals is now the max

Chat Filter

There were a few default word censors that I’ve removed from the list like LMAO. Not sure why they were on there. The basics are still enforced as would be expected.

It’s unfortunate word replacement broke a few updates back so it no longer replaces censored words with the word Bumfuzzler. Hope to fix that at some point.

Website Store

I’ve removed a bunch of the items from the store as I’ve received a few comments from players who feel the server comes across as pay to win. I can see that, so I decided to can them. I’ll be reviewing things for a little bit to decide what I can sell in the store that will provide players with value and help with the financial side of running the server without jeopardizing the integrity of the game play and unintentionally giving players an unfair advantage via their wallets.

Here’s what what changed:

  • Removed all kit based purchases including skin perk and resource kits
  • Removed all VIP level purchases
  • Removed all individual donation purchases
  • Added Loyalty Point item. Allows purchasing of 500, 1,000, 1,500, 2,500, 5,000 and 10,000 points (/loyalty)
  • Added Donation item. Allows donations of $1, $5, $10, $25 or $50.

 

So for now, purchases will not give players anything that can’t be earned on the server already. Loyalty points simply give people the ability to earn points faster.

Hopefully these tweaks help balance out the server a little and give all of you Bumfuzzlers an even better experience! Please keep the feedback coming!

 

 

Offline Raids, Supers, Loots

Offline Raids, Supers, Loots

Bumfuzzlers, again, we’ve got lots to talk about! On the heels of all the recent changes, I have a new batch of modifications that I hope you like. Here we go!

Anti-Offline Raiding

I was going to wait on this, but DJRYFY put it in my ear and I figured maybe making changes before a wipe is better than waiting a week. With the new absence of ladders inside of building blocked zones, it’ll be harder to raid and even without that fact, I’ve been wanting to change the offline raiding for a while now. My goals were two-fold. 1) give less protection time and 2) make it easier to understand. So here’s what I came up with:

As always, once you sign off, protection will kick in 15 minutes from that time. Once it kicks in, it will initially go to 100% and decrease each hour by 10%. This will give you Bumfuzzlers some protection for up to 10 hours so you can go to work, eat your TV dinner and still have some bonus to spare! In the previous mode you’d have some protection up to 36 hours so this is a major change.

Here’s an example based on a sign off of 11:45pm:

  • 11:45pm you sign off
  • 12:00am 0-1 hours 100% protection
  • 1:00am 1-2 hours 90% protection
  • 2:00am 2-3 hours 80% protection
  • 3:00am 3-4 hours 70% protection
  • 4:00am 4-5 hours 60% protection
  • 5:00am 5-6 hours 50% protection
  • 6:00am 6-7 hours 40% protection
  • 7:00am 7-8 hours 30% protection
  • 8:00am 8-9 hours 20% protection
  • 9:00am 9-10 hours 10% protection
  • 10:00am protection has ended

SuperHeli Adjustments

To me it seems like some big ticket items – and a lot of them – are really easy to get. For instance, the Helicopter Refuel and Pilot Eject events are really easy to complete successfully. So I got to thinking it would be a good idea to start trimming around the edges a little. I didn’t adjust the loot in the crates, but I did adjust the crate amounts. For the Helicopter Refuel I cut the crates from 6 to 3 and for the Pilot Eject event I cut the crates from 3 to 1.

I also adjusted the SuperHeli to make it easier to take down in terms of health, but I adjusted it slightly in aggression. I cut the health in half (now 7,500), but increased speed by 25%, upped blunt damage 40, explosive damage 40, explosion radius from 5 to 7.5 and increased max rockets by 5. I did cut you Bumfuzzlers a break by adjusting the time between rockets from 0.35 seconds to 0.50 seconds 🙂

Loot Rarity

There were some items that I felt were a little off in terms of rarity. There were also some situations where items never even spawned out there in the world and I figure why not? Let’s do it. For the sake of discussion, keep in mind the rarity is on a scale of 0 to 5 like so:

  • Never Spawn = 0
  • Common = 1
  • Uncommon = 2
  • Rare = 3
  • Very Rare = 4

The following items never spawned:

  • bbq adjusted 0 > 1
  • fireplace adjusted 0 > 1
  • floor grill adjusted 0 > 1
  • floor ladder hatch adjusted 0 > 1
  • wooden box adjusted 0 > 1
  • large wooden box adjusted 0 > 3
  • flare adjusted 0 > 2
  • snowball adjusted 0 > 1
  • snowman adjusted 0 > 2
  • all Christmas tree and decorations adjusted 0 > 2

The following items I always thought were strangely set:

  • furnace adjusted 3 > 2
  • furnace large adjusted 1 > 3
  • code lock adjusted 3 > 2

The following were adjusted to make quests (/q) a little easier:

  • bleach 2 > 1
  • blood 2 > 1
  • glue 2 > 1
  • duct tape 2 > 1

Running Man Change

For the last few weeks I’ve been thinking this plugin gives players a free reward for sitting on their bums in their base trying to avoid someone from killing them. On the other hand, it gives them a reward for revealing their location since other players use it to find out where a players base is. Well, right now at least, I think this whole thing is a bad idea. I want players to be able to keep their bases secret, I want others to explore and I don’t want to give Bumfuzzlers rewards for sitting on their tookus.

So for now, I’ve disabled this plugin until I can consider adjustments.

Teleportation Adjustments

I’ve given everyone 10 more teleports. By default, Bumfuzzlers now get 30, Legitimate 32, Veteran 34, Allegiance 40 and VIP 50. This should help out getting around better!

SuperBradley Changes

The SuperBradley has for a long time despised the NPCs and felt the need to torture them with an endless barrage of relentless damage! It never really made sense to have the tank fire on what would most likely be his own team! Now, the Bradley will play nice with the NPCs and only hate you 🙂

I’ve also made some changes to the Bradley as well. The SuperBradley now respawns after 30 minutes, has a start health 500 higher, it’s turrets were adjusted to shoot 20 meters further and the speed was adjusted down 20%. Additionally, crates were adjusted down to 3 to match the SuperHeli.

Lifetime Packages

After some careful thought and a couple requests, I’ve added lifetime packages to the Bumfuzzler store. However, for now, I’ve only added this to the Warp Master, Blueprint Master,  Builder, Gather, Hunter & Raider packages. You’ll now find these packages available in 1 month, 2 month or lifetime varieties. I’ll consider expanding this to the other packages in the near future. Check out the store for more information!

I hope you like the adjustments and continue to have great fun! Stay tuned for fun things coming in February! (I hope. School starts again for me so I might be too optimistic lol)

VIP Holiday Gift!

VIP Holiday Gift!

I am truly thankful for all of the players who have been loyal members of the Bumfuzzler Modtopia community! In the spirit of the holiday season and my deepest appreciation, I’d like to give all VIPs a gift! That means, if you have 10,000 loyalty points or more, (use /loyalty to check) choose of any single item from our shop!

If there’s nothing you’d like for yourself, choose something for a friend! In the notes, say who it’s for!

Simply follow these steps:

  • Login or register if you haven’t already
  • Go to the Bumfuzzler Modtopia shop
  • Add the product (Kit, Package or Skin Perk) of your choice to your cart
  • During checkout use Coupon Code VIPHOLIDAY
  • Process your order

That’s it! It’s free!

The deadline is Monday January 8th @ 12 midnight so get your order in!

Thanks again to everyone who patronizes the server! I really appreciate all of the support! Happy New Year!

Refuel, Perk Kits, Run

Refuel, Perk Kits, Run

Updates abound my good Bumfuzzlers! There are new skin perk kits, an exciting new SuperHeli event and Running Man changes! Read on!

Skin Perk Kits

A couple of you have been asking me to add more goodies to the shop and now that I’ve finished implementing the Skin Perks version 2.0 (180 in total!) it seems like a good time. You Bumfuzzlers have been scouring the country-side trying to get your hands on special perk goodies and you still can – they’re out there! – however, I’ve added 4 groupings of Skin Perks to the store based on your play style so you can get your hands on some of the rarer perks, but also support the Bumfuzzler Modtopia server at the same time!

Here they are!

Each one is tapered to the role you play. The Raider kit, high in building damage, will give you powerful tools for Raiding, Hunter, high in player/animal damage, will make you formidable on the battlefield, Gatherer, high in gather rates, will ensure you have the best tools in the land and Builder will give you the powerful Cool Swinger, a hammer that reduces required upgrade resources by 10%!

Each kit comes with 11 Skin Perks in all and can be used 2 times per wipe over the course of 2 wipe cycles!

Enjoy! And as always thank you all for all the support you show the server. All money from purchases go directly back into the server! So get over to the shop and choose one!

Heli Refuel

I’ve added a new plugin that I believe is going to be load of fun! After a set time, the SuperHeli will need to refuel and it will make a pit stop at the closest monument where it will land. For instance, it will land on top of the Launch Site’s main building. When it lands, several NPCs will jump out and protect the chopper, but if you are able to defeat those NPCs, the SuperHeli won’t take back off and it’s all yours!

Check out this video for more information!

FYI, this plugin is a great example of how donations and purchases from the Bumfuzzler.net shop are used to improve the server!

Running Man

Recently, it seems people have been ducking out on the Running Man event. Due to this I’ve changed it so that it nominates someone without warning! This should make it more sudden and alarming! Hopefully it’s a positive thing and adds to some surprising situations.

As always keep the Bumfuzzler feedback coming!

Print & Warp Master Sale

Print & Warp Master Sale

I’ve created two new packages to ease the wipe while giving you that do-good feeling of donating to a worthy cause 🙂

With this package you will get the following:

  • Access to all blueprints immediately. No researching needed!
  • Freedom from the workbench. Craft wherever you want to!

Click here to buy Print Master! Only $2.95!

Here are all the features in this package:

  • Set up to 25 homes locations!
  • Teleport home or to others 250 times per day!
  • Wait only 30 seconds between teleports!
  • Wait only 3 seconds until teleport triggers!
  • Use ‘/tpb’ to teleport back to your previous location immediately!

Click here to buy Warp Master! Only $2.95!

Both packages are good for 2 wipe cycles and can be combined with other packages!

Sale! $0.99 Starter Kits!

Sale! $0.99 Starter Kits!

Everything is on sale in the shop at seriously crazy prices!

Wipe Kits from $0.99 – $3.95

Start the wipe with armored doors and furnaces, along with up to 500k wood, 250k stone, HQ, Metal Ore and more! These kits are the perfect way to begin a wipe, comfy, in your pajamas, in a new smelling base, secure at all points while everyone else is outside searching for a nut! Get more information in the shop.

VIP Loyalty from $2.95 – $19.95

Unlock up to 27 plugins like Life Stealer which gives you health when you take health from another player or Trapper which prevents you from being hurt by your own landmines and snaptraps – which automatically reset to catch your next victims! There’s too much to list here, so go check out the shop and click on the different loyalty tiers! Get more information in the shop.

All the proceeds from kits and loyalty go right back into the server to give you access to new plugins and features!

Your patronage is appreciated!