Tag: Allegiance

Improved NPC, Cheer, Prestige

Improved NPC, Cheer, Prestige

There’s been lots of changes over the past week or two with the configuration of the server so I wanted to get a post out there to make sure all you Bumfuzzlers were aware!

Monument NPCs

NPCs are working far better now and they’re a lot of fun – challenging yet not insane. For a bit now the bots on Modtopia were really accurate over long distances and that was a problem for anyone going to monuments. I worked with the developer to adjust and test some changes that should make them function much better.
Here are the changes:
  • Come equipped with a short, medium and long range weapon
  • Will select weapon depending on their distance from you
  • Set to 40% accuracy up to 100 meters, 20% up to 200 meters
  • No longer drop weapons. It would allow too much farming

So far, it appears they act far more reliably and are fun to engage. Let me know if you find anything weird with them since it could always use more testing.

Special thanks to CannonFodder, ATaXia, Ron Swanson for reporting issues and MrNiceGuy for helping with a good amount of testing!

Christmas Cheer

On Modtopia we believe in Christmas all year round, but MrNiceGuy pointed out that there were no presents and stockings weren’t being filled! This is a no no! I found Santa and got him working again. He expected to have off until December 24! 🙂 Thanks MrNiceGuy!

Prestige

Again on Modtopia, Loyalty got a bit of a kick in the pants recently. Not only can you type /loyalty and know your points, level, next level and points you need, but you can find out what advantages that’ll give you. Further more, you’ll get reminded on your loyalty points and noticed when other people on the server reach new levels.
The next installment of changes to Prestige is the further breaking down of the existing loyalty levels to create a more frequent reward system. Until now you’d get Legitimate at 420 loyalty points, Veteran at 1,440 points, Allegiance at 2,880 and VIP at 10,000. This created a seriously long time in better rewards. I wanted to make it more frequent and ensure players knew what new powers they were getting.
I already added 10 levels before Legitimate in the last update, but now I’ve added levels 11 to 24. Depending on which level you’re at, you’ll either need 250, 500 or 1,000 loyalty points to reach the next level.  Here is a layout of all the levels between Legitimate and VIP.
  • Level 11 (500 loyalty points)
    • KDGUI: Displays Kills/Deaths (/kdguitoggle)\
    • Teleport Increase: 32 daily teleport requests (+2), 5 min cooldown, 24 sec countdown (-6) (/tp)
  • Level 12 (750 loyalty points)
    • Night Lantern: Automatically turn on/off lanterns at sunset/sunrise (/lantern)
    • Old School Quarries Loot: Access to custom loot in Quarries
  • Level 13 (1,000 loyalty points)
    • Pills Here: Radiation pills increase health, hunger and thirst by 25%
    • Show Crosshair: Shows crosshair on screen (bind F4 “crosshair”)
  • Level 14 (1,500 loyalty points)
    • Instant Research: Research table activity requires only 5 seconds
    • Sleeper Animal Protection: Sleep w/o animal attacks
  • Veteran Level (2,000 loyalty points) PURCHASE
    • Backpack (small): increased inventory space (key: B, Bind B “backpack.open”)
    • Homes Increase: 4 homes (+1), 34 daily (+4), 4 min cooldown (-1), 12 sec countdown (-3) (/home)
  • Level 16 (2,500 loyalty points)
    • Boobytraps: set fire & shock traps on boxes and doorways (/trap)
    • Handyman: Repair all structural items from one place (/handyman)
  • Level 17 (3,000 loyalty points)
    • HeliControl: call the superheli, limit 1 per day, cooldown 1 day (/callheli)
    • Snap Traps reset automatically after being triggered
  • Level 18 (3,500 loyalty points)
    • Old School Quarries Probe: probe ground without survey charge (/getdeposit)
    • Visual Cupboard: view your cupboard coverage as a sphere (/showsphere)
  • Level 19 (4,000 loyalty points)
    • Personal Beacon: Marks location w/beacon (/wphelp)
    • Teleport Increase: 34 daily teleport requests (+4), 5 min cooldown, 12 sec countdown (-18) (/tp)
  • Allegiance Level (5,000 loyalty points) PURCHASE
    • Backpack Increase (medium): increased inventory space (key: B, Bind B “backpack.open”)
    • Homes Increase: 5 homes (+2), 40 daily (+10), 3 min cooldown (-2), 10 sec countdown (-5) (/home)
    • Offline Doors: All your doors automatically close on sign off (/ofd)
    • Proximity Alert Increase: be alerted of other players within a 10m radius (/prox)
  • Level 21 (6,000 loyalty points)
    • Recycler: recycle anywhere, no need to travel to monuments (/rec)
    • AutoCodeLock: Automatically places code lock from inventory, sets code and locks codelock (/codelock)
  • Level 22 (7,000 loyalty points)
    • Turret Lock: Lock your turrets to prevent meddling (/lockturret)
    • Bloodtrail: when wounded no trail of blood is shown
    • Boobytraps Increase: set fire, shock, landmine & beartraps on boxes and doorways (/trap)
  • Level 23 (8,000 loyalty points)
    • HeliControl: call the superheli, limit 2 per day, cooldown 12 hours (/callheli)
    • Turret Info: Access turret authorization and kill information (/turret)
    • Turbo Boost: Automatic boost when killing animals
  • Level 24 (9,000 loyalty points)
    • Medic Revive: pick up wounded with syringe
    • Instant Research: Research table activity is instantaneous
    • Teleport Increase: 40 daily teleport requests (+10), 4 min cooldown (-1), 10 sec countdown (-20) (/tp)
 Some things to note.
  1. You may be on a level where your points don’t line up. You can either let me know about it or wait until the next level for it to be resolved. For instance, Veteran used to be 1,440, but now it’s 2,000. You might have 1,499, but are marked Veteran. Once you hit 1,500 you’ll be assigned to Level 14 and then will need 500 points to hit Veteran.
  2. You might not have permissions to something you had or you may have permissions to something you didn’t have. For instance, the ability to recycle anywhere was at the Veteran level. Now it’s a level above at Level 16 so you’ll need a couple Loyalty points to get there.
  3. I’m going to be adding more benefits to each level. For now I just took what was already out there.
  4. There will levels after VIP. I’ll work on them soon!

Let me know if you have any feedback or if anything doesn’t work as expected.

As always Bumfuzzlers, please keep the feedback and support coming! Have fun out there! 🙂

Animals, Autokits, Forums

Animals, Autokits, Forums

Before the upcoming wipe on Thursday, I’ve got a few updates for you Bumfuzzlers. Mostly they’re just tweaks and adjustments, but important to recognize nonetheless! Here we go!

Bumfuzzler Forums

I’ve made a few updates to the forums. Here’s a couple of the updates:

  • You can now configure a signature
  • Main forum page now shows forum statistics
  • You can now send private messages
  • Under avatar each user now shows data

Animal Population

With my recent changes to population of resources, animal counts may have been nerfed a bit more than I wanted them to be on Modtopia. Thanks to a heads up from WRecKLeSS I checked the numbers and decided to bump animals up 50%.  For instance, bear counts were limited to 18 and now they’re 27. This is about the same increase you can expect for other animals.

VIP Class Autokits

Last week I trimmed the autokit fat for VIPs on Modtopia, but I left Allegiance, Veteran and Legitimate autokits alone. Now I’ve made a few adjustments to avoid having players spawn with too many items they may not want. For those of you unsure what I’m talking about, the autokits are what you spawn with. Depending on your loyalty points, you’ll spawn with different items. For instance, Allegiance doesn’t spawn with the same items as VIP and Legitimate doesn’t spawn with items as good as Veteran.

Thanks to Orion for the feedback.

M249 VIP Kit

Earning 10,000 loyalty points (/loyalty) will get you VIP status and being a VIP on Modtopia will get you access to the M249 kit. Well, it appears that I had a typo on the website stating the command was /kit m249 when it was really /kit vip_m249. I’ve since fixed that error thanks to ATaXiA. I personally would recommend using /kit anyway as it shows an easier graphical menu of all the kits.

Thursday’s Wipe

This Thursday, I’m going to wipe the Modtopia server at around 8:00pm EST. This time it might take me slightly longer because I am going to reinstall everything on the server and test many of the plugins one by one – especially those that have been giving us trouble. I’m thinking it might be an hour or maybe 90 minutes or so.

I’m eager to get this done also because I have a couple of new goodies coming your way! 🙂 I want to start with a good foundation before moving forward with those.

Thanks as always for all the feedback Bumfuzzlers. Keep it coming!

Sort, Skin Perks, Research

Sort, Skin Perks, Research

As always Bumfuzzlers, we have lots of goodies for you!

Absolute Sorter

If you’ve got OCD or just like to have your loot in order, you’re going to love this plugin. You can specify what a box is for and then easily, with the click of a button, dump only those items in that box! You can also have drop boxes so when you come in from gathering, simply accessing a box will dump all your content! Tremendous time saver for the truly organized! I would advise you take a look at the video below. It’s somewhat long-winded, but it’ll help you get the full potential out of this great addition!

Skin Perks

I’ve added 100 new Skin Perks for a total of 180 different Skin Perks! You should start finding them out there as you play. This batch are all clothing as we’ve already covered the weapons and tools. These items, for now until I balance them, will give you anywhere from 3% to 7% dodging damage ability. I personally like the potato head ski mask 🙂  One player found a sweet looking LR Skin Perk today! It was  a beauty! 🙂 Here are just a few of the many!

Instant Research

I’ve changed the research times back a little towards defaults to give the players with higher loyalty more benefits. For players just joining, it’ll take 10 seconds to research, for Legitimate and Veteran loyalty groups, it’ll drop down to 5 and then Allegiance and VIP loyalty groups instantly research!

Duelist

I’ve enabled Duels again for those of you who’d like to challenge a fellow Bumfuzzler to a beat down! Type /duel for more information and be ready to fight! If you see a giant round high wall stacked arena, that is in fact the very same place you’ll rumble!

Cupboard Messages

I’ve added a simple alert you’ll see when placing Tool Cupboards down. It’s mean to remind you that you need to put resources into the cabinet to prevent the decaying of your buildings. If you’re unsure of how to decay works, check out my post from the other day.

The North Pole

Santa is back with his little helpers up in the snow biome! There’s presents and boxes and wonderful things, but fear the elves! They aren’t too happy about you trying to take the toys they built from young children from across the world! You monster 🙂 I haven’t tested it thoroughly so let me know if you have issues.

Loot Adjustments

I’m still adjusting loot. Tonight I was working on the Bradley and Airdrops. It’s gotten better, but may still need some tweaking. I’ll await your feedback and go from there.

Enjoy Bumfuzzlers! 🙂 More updates to come, but please provide feedback!

 

Rafts, Decay, Turret Locks

Rafts, Decay, Turret Locks

Bumfuzzler! Got some really awesome toys for all of you!

Rafts

Yeah you heard me 🙂 Rafts. Ahoy yee Bumfuzzlers! 🙂 Make your own house boat and sail around the world like the Bumfuzzler you are! Type /raft for more information in game and watch this video for more information on the different features!

Here’s some information on what resources are required to build a raft:

  • Campfire – Amount of Wood needed to build : 100
  • Chairs – Amount of Chairs needed to build : 2
  • Net- Amount of Rope needed to build : 15
  • Raft- Amount of Wood needed to build : 50,000
  • Roof – Amount of Wood needed to build : 20,000
  • Sail – Amount of Wood needed to build : 30,000
  • Walls – Amount of Wood needed to build : 20,000

So you can build your house boat, go cruising with friends and even find some loot boxes bobbing in the ocean! Yes they do exist 🙂

Decay

With the new Tool Cupboard functionality and changes to decay, I’ll be turning decay back on next wipe. I wanted to give you all a heads up as it will require you to leave your tool cupboard accessible. I believe this add a new element to the server and because of the abundance of resources on the server, it shouldn’t be too hard to keep up. The new challenge for builders will be that you can’t seal off the cupboard as you’ll have to get to it to stock it up!

Jump to 2:38 in the video below for more information about the new functionality in Tool Cupboards.

Turret Locks

Now you can lock your turrets and prevent others from fiddling with them! This privilege will be available to players at the Allegiance and VIP loyalty levels and can be activated by looking at a turret and typing /lockturret. You will need a code lock in your inventory, but that’s a small price to pay!

Building Restruction

Recently I’ve received a few complains about building spamming. This wouldn’t be as serious if not for the new changes where the tool cupboard emanates from foundations. To prevent this, I’ve added a new plugin that will limit the amount of building blocks (anything you build with the building plan) within a tool cupboard zone.

Right now I’ve limited it to 500 so no one gets screwed, but I will be dropping this down more aggressively to avoid spamming. Not that you will get warnings as you get closer to the limit, how many you have left – 150, 100, 50, 25 and 5. Please let me know if you find you’re getting warned when you shouldn’t.

UPDATE: Thanks for some help from Saintbob, I realized it was too low at 500. I’ve set it to 2,000 for now and will adjust it downwards as needed.

Skin Perk Stacking

For a workaround, to avoid the loss of Skin Perks when stacking, I’ve disabled the ability to stack skinned items. At least now you won’t lose anything, but of course it’ll mean you need slightly more inventory.

Player Challenges

MattieMajestic brought to my attention the fact that Player Challenge kits were no longer being awarded. Seems after a plugin update it stopped working. I reverted back and assigned the kits manually for now. Hopefully when the leaders switch hands it acts accordingly. I also noticed the challenges for Farmer and Swordsman aren’t working. I’ll try to address that soon.

Hope you all enjoy the updates! Thank you all for your playtime and support. Myself and all the Bumfuzzlers appreciate it! Enjoy!

Crash, Santa, Nerfs

Crash, Santa, Nerfs

I’ve made a few changes to the server in recent days and wanted to keep you up to date! Check it out Bumfuzzlers!

North Pole

Thanks to soundklown, one of our resident Bumfuzzler VIPs, some issues with Santa’s place were brought to the forefront and I “think” I fixed them. I’ll have to review tonight if I have time. Apparently after finding himself trapped at the North Pole when daylight struck and the magical doors shut, he was able to get out through trickery! We’ll we can’t have any of that 🙂 I’ve since changed things around to make that hopefully impossible.

Additionally, to make it harder to get all the loot, all the boxes have been fixed with code locks! The code for them is hidden in two different places within the building. Also, keep in mind, not every box will have items in them each time you go. They replenish on timers anywhere between 1 hour, 6 hours, 12 hours, 1 day and 2 days.

Elves Upped

They were a little weak. I mean, they are protecting the North Pole. I’ve upped them in a few categories like health, damage, accuracy and range. I hope they give you more trouble. I think after the next wipe, I’ll be widening the zone so players can’t put turrets so close to the building. This will make it more difficult.

Dodge Nerfed

I’ve lowered the values on various attire with the dodge attribute. Apparently there were a couple too high and some players were near invincible because they dodged every shot. Even if you now have all of the wearables enabled, you can’t get higher than 26% dodge. Special thanks to DHJ Doge for pointing out this flaw!

Also, keep in mind the way dodge works. You don’t literally dodge the shots from other players. The damage just simply doesn’t register. Keep this in mind when other players don’t take damage even when you feel  you’ve headshotted them. Also watch the chat for messages that the player has dodged the attack.

Trapper

Originally, for Allegiance and VIP loyalty groups, snap traps would automatically reset after 15 seconds. After a discussion with DHJ Doge (thanks again for the feedback) I’ve changed this to 5 minutes as it would be a bit overpowered if someone put traps all over their base. Additionally, while VIP traps (snap traps and landmines) wouldn’t damage themselves or friends, it’s now been extended to clan mates as well.

Crashing

Over the last couple days we had a couple of crashes. After working with my service provider it turns out we were hitting the RAM ceiling. They’ve extended it and I’ll be monitoring it. I’m sorry for any inconvenience it may have caused. I’m not sure what caused the RAM feeding on the server side. Possibly it’s due to adding those Elves and Santa’s North Pole which includes some new functionality. Regardless, my goal is to make your time on the server as fun as possible and crashes are not fun, so please know I’m on top of it as best I can be. Let me know if you have any issues. Special thanks to Maddawg, DHJ Doge, DJRYFY, soundklown and MattieMajestic for keeping me updated on server performance.

UPDATE: I was told by my provider: “Unfortunately the more recent Rust updates have caused higher than normal RAM consumption. The limit was increased by 1GB in this case. Whether this helps over the long term I cannot indicate.” We’ll see how it goes I guess.

As always I am so appreciative of the feedback you all give me. It really helps make the server better. Please continue getting me feedback, asking questions and breaking things lol Thanks Bumfuzzlers!

More Skin, Turret Info

More Skin, Turret Info

I’ve got some more goodies Bumfuzzlers! VIP levels have a new plugin to see AutoTurret activity and we have a bunch more skins to discover in the world full of damage, dodge and gather perks!

Skin Perks

There are now 18 new skin perks on the server for a total of 27! Find these items out in the loot scattered around the world and enhance your player!

I’ve been tweaking the settings on all of these and will continue to balance them in rarity and advantage. Check em out!

Turret Info

For Allegiance and VIP levels, we have a new plugin called Turret Info. This plugin allows you to inspect any of your turrets and find out how many kills it has and who as well as who is authorized for the turret. Check out these commands and the video to see how it works:

/turret auth (Check the authorized players in said turret)
/turret kills (Check the players killed by the turret)
/turret clear (Clean the list of players killed by the turret)

Enjoy Bumfuzzlers! And remember, tomorrow is a wipe. Blueprints stay, Player Challenges go!

 

Auto, Code Lock, Plugin

Auto, Code Lock, Plugin

We’ve got a new plugin that will no doubt make all of you Bumfuzzlers grin from ear to ear with glee! It saves so much time when placing doors I can’t even begin to tell you.

So what does it do?

Auto Code Locks can place a code lock onto a newly placed door, box, locker or cupboard – automatically locked with a random or specified code! How awesome is that?!?

I’ve broken up the functionality as follows:

  • All Players: When you place code locks, they will automatically lock with a random code. You can change the default code if you’d like.
  • Allegiance Players: If you have a code lock in your inventory, placing a door will automatically place the code lock on the door, lock it and set a random code, unless you set the default.
  • VIP Players: You don’t need a code lock in your inventory. Simply place a door, it will automatically place the code lock on the door, lock it and set a random code, unless, again, you set the default.

To access the features of this plus, type /codelock and it will provide you with assistance on how to use it.

Enjoy everyone!

Subscribe Kit, Turbo, Spawns

Subscribe Kit, Turbo, Spawns

I’ve been Bumfuzzlering again Bumfuzzlers and because of that, you’ve got some new awesome game play goodies coming your way! Here’s the low down!

RANDOM SPAWN POINTS

  • Added Random Spawns plugin!
  • Now up to 1,250 random spawn points will be created across the map to ensure newly spawning players don’t get bunched up in one place along the shores!

TURBO GATHER PLUGIN

  • Added Turbo Gather Plugin!
  • Now players can boost their gathering rates for a period of time!
  • This affects even Quarries!
    • Everyone: Type /turbo to get a 1.25 times gathering rate for up to 5 minutes with a cool down of 4 hours.
    • VIPs: Type /turbo to get a 2 times gathering rate for up to 10 minutes with a cool down of 2 hours.

SUBSCRIBER KIT

  • Added Subscriber Kit!
  • Includes 4 Satchel Charges, 2 C4 Explosive, 10 Rockets and 1 Rocket Launcher!
  • Type /kit and click arrows to the last page to redeem it!
  • Must do both of the following tasks to gain access!
    • Click Subscribe at the top of the webpage (You can login with Steam!)
    • Join the Bumfuzzler Modtopia Steam Group!

PLAYER REPORT PLUGIN

  • Added Player Report Plugin!
  • Added for Veteran, Allegiance, VIP groups!
  • Now when you die, if you believe the person who killed you is exploiting the game or hacking, you can easily report them with a click of a button.
  • Bumfuzzler, your friendly admin, will receive a ticket so please don’t spam him 🙂

Hope you enjoy all of the updates! You’ll be seeing more and more changes coming!

Thanks for being a Bumfuzzler! 🙂

 

Autodoors, RaidNotes & Bots

Autodoors, RaidNotes & Bots

Been working on a few things here and there and listening to feedback! Please give me all you got! I’ll do my best.

  • Autodoors – by default it’s off, but if you type /ad [time] your doors will automatically close after that time. For instance /ad 5 where 5 is 5 seconds. You can set it up to 30.
  • RaidNotes – For a while it’s been saying Player 1 raided Player 2 with 39988 rockets lol Well, it’s been difficult to fix so now it simply doesn’t list the weapon or number of weapons.
  • Bots – I’ve been trying to balance the bots at the monuments. I’ve lowered the accuracy, range and damage of them significantly. Some people say they’re OP others say they are fun and some feel they’re just right. Let me know. Special thanks to [IKEA] LetMeCringe for helping me adjust them.
  • TimeOfDay – this isn’t extremely useful right now. You can type /tod to give you time of day information. I’m in the process of using this to create a night gathering bonus. Been having some issues getting that to work, but we’ll see. For now you have another wrist watch 🙂
  • Loyalty – I’m still having issues with loyalty. Sorry for the pain, but if you find you aren’t getting what you expect, in terms of mods or kits, please let me know.

Enjoy and let me know if you have any questions! 🙂

Kit Menu, Nachos and Patch!

Kit Menu, Nachos and Patch!

Today was the customary Thursday patch (wipe next week) and it’s just been applied for your gaming pleasure. You can find the changes down below.

Also however, there were a couple of server changes I hope you’ll enjoy 🙂

  • Added new graphical kit menu. Use /kit for easy access to all the kits on the server.
  • Airdrop will now and forever be referred to as a Nacho Shipment! 🙂 Toss a signal and you’ll see what I mean lol
  • I’m still finding some issues here and there with Loyalty assigning the proper VIP Levels. Please let me know if you feel you didn’t receive the proper perks.

And now for the patch…

177 September 14 2017

NEW New tank sounds
NEW Combat log now indicates when someone is killed or wounded
UPDATED Download skins in background rather than waiting for them in loading screen
UPDATED Updated EAC API & SDK (fixes “EAC Disconnected” error)
UPDATED Client no longer stalls while spawning the map from cache
UPDATED Eliminated some GC allocations from nested coroutines
UPDATED Improved lighting: direct light now softer and ambient lighting less saturated
UPDATED Improved shadow casting: reduced floating shadows and light leaking
UPDATED Vending machines drop no loot + 25% increased health
UPDATED Autoturrets no longer have magical long range after something is targeted
FIXED Occludable sound voice limiting perf fix
FIXED Fixed game manifest download sometimes silently failing
FIXED Fixed official server list sometimes being shown as empty
FIXED Fixed ragdoll messed up level of detail
FIXED Fixed fly swarm not following ragdoll
FIXED Fixed another error thrown by culling on RetrieveAndApplyVisibility
FIXED Fixed visibility error when joining a server after finishing a demo play