Friends

New Year, Raid, Authorization

Decay increases, building limit removal, safe zone hostility reduction, Jason and Freddy tweaks, raidable base improvements, raid block blocks, changes to weapon evolution, super skin combos, authorization, corpse time, the wipe and so much more! Read on!

SuperHeli, Remove, Trees

Howdy Bumfuzzler! I've got some updates for you about the SuperHeli, a major Remover Tool update, an increased selection of trees you can plant, more stackable items, adjustments to selling prices, death event dynamics, an update on the aftermath of the last FacePunch patch, Heart House loot buffs, tool cupboard authorization updates, loot and performance improvements, and this week's Bumfuzzlertopia wipe! Read on for more info.

Auth, Super Heli, Underwater

It's about that time to give you a heads up about some of the server changes that have been made and talk about changes for the upcoming wipes. Recycler output had a modification, trading had an awesome overhaul, there's a brand new monument, subscription kit updates, oil rig treasure talk, Earl is still in repair and some SuperHeli adjustments. To top it off, we're going to be doing our mid-month wipe today on Bumfuzzlertopia and making a friends update you'll need to know about. Read on!

Private, Buffs, Ranks

We've got some SuperHeli buffs, home setting expansion, quest corrections, loot changes, night skipping adjustments, an upcoming wipe, private message tweaks and more! Read on!

Boobies, Blocks, Duel

Hey Bumfuzzlers! Sink your teeth into some of these tasty updates! We've got an arcade game addition to loot,  enhanced booby traps, a contest for naming the bot,  raid material stacking changes, foundation health changes, a new feature for raiders, fixes to crafting, raid alerts and more! Read on for more information!

Cheer, Research, Feet

Glowing eyes, faster research, a really nifty electrical circuit designer, night lantern tips, wipe information, and more! Read on!

Treasure, Resources, RustNET

Hola Bumfuzzlers! I've made a few changes - both to existing plugins and resource handling in hopes of balancing game play a bit in light of recent changes. Things have changed for instance, with the [...]

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