Tag: Halloween

SuperHeli, Haunting, Midnight

SuperHeli, Haunting, Midnight

It’s Halloween season Bumfuzzlers which means we have ourselves a spooky event and some other updates! Check it out!

Haunted House (Modtopia)

Booogy booogy booogy! Mwahaa! Spooky Rust base…*ahem* I mean Haunted House complete with ghoulishness and goodies!

Inside are items, you’ll surely want, but you can’t just get in. The Haunted House is protected by a very powerful spell that makes it completely invulnerable to any mortal damage! So put away your rockets and C4! You’ll need to gain access some other way!

When the clock strikes midnight, the spirits unlock the doors to let you in so you can get your hands on the treasure inside, but you only have a short time! Don’t stay long because at 1AM, the doors lock you inside, never to escape from the after world!

There’s an assortment of goodies inside including resources and lots of skin perks to give you that extra ghoulish advantage!

The items inside will respawn every night so making your way back there wouldn’t be a bad idea, but unfortunately, you’ll have to brave the dark!

Halloween Skins (Modtopia)

Tis’ the season to sprinkle some Halloween skins into the mix of loot out there. Be on the lookout for some fun skins to brighten you and your Halloween bases! 🙂

Skin Perks (Modtopia)

I’ve added a couple new skin perks inspired by Halloween.

We’ve got the Hallows Mask, Vest and Kilt at 7% dodge each! And it’s a cool looking outfit! The mask glows in the dark!

…and the 2x damage Scarecrow AK47 with the 2x Unholy Blade gives you all you’ll need to slice those ghosts in half! You can expect these items to popup in loot here and there, but mind you, they’re rare!

SuperHeli Loot (Modtopia)

I reviewed the loot received when someone takes down the SuperHeli and I found it to be less than wonderful. So I’ve increased it!

  • Number of crates increased to 3 to 5
  • Amount of scrap increased from 60-90 to 150-450
  • Special quest (/q) items (battery, bleach, ducttape, glue, paper, research paper, sticks, camera ..) changed from 1-1 to 5-10
  • Significantly increased weapons, ammo, explosives, gun powder, etc.

Keep in mind though, I slightly increased the SuperHeli’s health and gave him a couple more rockets! Far more goodies should mean a little more challenge!

Bradley Loot (Modtopia)

The loot seemed a little weak for the Bradley as well so I figured I’d increase that too. Due to the tank being something a solo player can handle on their own, instead of the SuperHeli’s 5 crates, I’ve left it at 3. However, it will give you the same quality loot.

Admin Base Challenge (Modtopia)

I saw a couple attempts at the admin base and I can see where I need to make some updates to it! No one has gotten anywhere near all of the loot, but there was some great progress. Sometime soon I’ll tear it down, update it with corrections and refurbish 🙂

Please enjoy and send me feedback if you have it! I’m always interested in hearing what you Bumfuzzlers have to say and it’s extremely valuable.

Tank Hunter, Challenges, Perks

Tank Hunter, Challenges, Perks

Phew! Got a lot of stuff for you Bumfuzzlers! Bunch of fixes to a few situations on Modtopia thanks to some great feedback and also some changes I think you’ll all like! Especially you big game hunters 🙂 For everyone else, Skin Perks is back to full strength! Read on!

Various Improvements

  • Code lock auto placement to boxes, doors, lockers, cupboards now works. It was a permission issue due to recent loyalty level changes (/code) – thanks CannonFodder!
  • Added ability to keep loot logs, but after a few players got kicked, I suspected it and disabled it!
  • Replaced Tempered Steel hatchet and Muddy Converse boot skins in the Hunter kit and in the Loot. They were removed from the Steam workshop. They should now work as Skin Perks with proper dodge and upgrade bonuses – Thanks ATaXiA!
  • Spaz 12 Shotgun was added to the hunter kit for player challenges (/pc) – Thanks ATaXiA!
  • Christmas items added to Christmas presents and stockings such as trees, garland, etc. – Thanks ATaXiA!
  • Jason Vorhees NPC now gives Halloween related items so he can be more spooky! – Thanks ATaXiA!
  • Skin Perks should now work properly. For some reason only a few were, but now all 100+ of them should – Thanks ATaXiA!
  • Handyman was thought to repair without resources. I verified it does in fact use resources and enabled it again (/handyman) – Thanks MrNiceGuy!
  • Explosive distance kills will no longer be recorded in Player Challenges (/pc) – Thanks ATaXiA!

Outstanding Issues

  • Walking on a moving drawbridge will result in getting kicked due to a fly hack violation. The plugin author is aware and says he’ll look into it (/bridge.help) This also effects Vanillatopia – Thanks jarbar113 & ATaXia!
  • You can accidentally remove tuna can lamp from elevator and break it. Plugin author believes it’s due to a plugin conflict so I’m trying to track it down. Best advise, don’t use the elevator with your hammer out. If it’s not out, you won’t get the open to remove the tuna lamp (/newlift /liftaid) – Thanks CannonFodder!
  • The SuperHeli sometimes comes out at the same time as Chinooks. It’s believed the issue may be related to skipping night – Thanks ATaXia!

New Player Challenges

Along with the fixes to explosive distance kills, we now have 3 more titles – Tank Killer, Heli Hunter and Bot Hunter.

  • APC Kills [TankHunter] – most Bradley kills
  • Helicopter Kills [HeliHunter] – most SuperHeli kills
  • NPC Kills [BotHunter] – Most Bot/NPC kills

Check Player Challenges (/pc) to see who the leaders are! Each title will get you a kit (/kit) that will give you some goodies! I expect I’ll be updating the kits for challenges over the next couple weeks. I think they can be better, but we’ll see.

Awesome feedback and suggestions everyone! I truly appreciate all the Bumfuzzling going on. It really helps ensure the server runs well and everyone has fun!

Garage, Spooky, Perform

Garage, Spooky, Perform

Thursday’s patch is here and there’s a couple of goodies in there, but mostly performance updates which can never go wrong.

The Garage Door gets my vote as the best feature of the week, but Halloween items are also very nice!

As always I’ve highlighted what I think are the highlights below.

Devblog 183 October 26 2017

FIXED Barbeque can no longer be placed in monuments
FIXED Barbeque no longer clip through walls
FIXED Fixed client bone follower performance regression
FIXED Fixed some visual issues with the halterneck
FIXED Fixed permanent Debris Field markers
FIXED Fixed BoneFollower 1 frame delay
FIXED Fixed AutoTurret server lag
NEW Garage door frame block
NEW Added Scarecrow deployable
NEW Added network encryption (enabled by default)
NEW Added encryption server convar (0-2 for various protection levels)
NEW Added Halloween Collectables
NEW Added Skull Fire Pit
UPDATED Replaced the ladder leading to LS roof with walkways
UPDATED Optimized network stream read / write
UPDATED Optimized network RPC parameter handling
UPDATED Optimized network queue iteration
UPDATED Optimized server logging
UPDATED Optimized server garbage collections
UPDATED Double shotgun deploys quicker
UPDATED Wall Netting cheaper + default BP
UPDATED Item drop chances equalized for each tier