Horde

Flight, Light, Power

This week's installment brings Earl improvements, air superiority balancing, skull-crushing goodness, changes to Zombie AI, wounded SuperHeli loot, the in-game store SuperHeli kill changes, electricity generation increases, Tesla coil traps, wiring improvements, crafting menu upgrades, and an upcoming wipe! Read on!

Rodeo, Melting, Abodes

Hey Bumfuzzlers! I hope you had a great Christmas and are starting off the New Year by resolving to play more Rust! :) I have a bunch of updates for you (probably more than usual [...]

Goods, Melt, Build

Hey Bumfuzzlers, I have some changes to report on! We've just wiped Modtopia today and I've got some massive changes to zambies, kits, loot, crafting, smelting and the wipe cycle! Dig in! Map Size (Modtopia) [...]

Vorhees, Adventures, Hordes

I've got some tweaks Bumfuzzlers! We've got store commands, changes to zambies, Jason is back, blueprint wipe schedule changes and more! Let's take a look at what we got! Pesky Scientists (Modtopia) Ok, so I [...]

Kits, Nights, Zambies

Whew! This last week has been rough! The patch and my host have been giving us all agita! Unfortunately, much of the graphical parts of the server have been having issues and in many cases [...]

Hordes, Slots, Parachuting

Awesome things abound Bumfuzzlers! I'm really excited about a couple of things, but wait until  you hear about the horde! Also, we have key changes to the store, NPCs, performance and decay, based on your [...]

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