Tag: Skin

Kits, Nights, Zambies

Kits, Nights, Zambies

Whew! This last week has been rough! The patch and my host have been giving us all agita! Unfortunately, much of the graphical parts of the server have been having issues and in many cases I’m hamstrung by my host who has been dragging their arses on the issue that is clearly theirs. At the same time, hey, it’s Rust. We keep moving Bumfuzzlers! We fight through the stupid issues and keep it going. Aside from the various issues, I did make some changes to the server that should improve gameplay so let’s talk!

AI Changes

I get lots of complaints that NPCs shoot through rocks across 100’s of meters and so on. This isn’t anything I can fix as it’s a Facepunch issue left over from the days where animals ran through rocks. Who knows when they’ll fix it.

  • I’ve disabled the monument NPCs for now.
  • I’ve increased the zambie horde quite a bit. Now, there is a max of 50 zambie hordes, each starting with 3 zambies each. They have the ability to grow up to 10 zambies per horde.
  • I’ve disabled the blue scientists. I personally found them annoying and mostly useless. They don’t offer much challenge, they’re all over the place and they’re predictable. You know they’re at certain monuments and at junk piles, etc. I’d rather have a much more dynamic situation.

There’s one thing I’m concerned about that you’ll have to give me feedback about. The zambies are set to kill animals right now. I have it that way because it seems more realistic, but I fear this will create fisherman out of all of you lol If they kill too many animals, there won’t be much animal meat, fat or leather around. This could cause issues.

Also, in the future, if the zambies work well, I may still enable a few NPCs here and there who don’t ‘belong’ anywhere, but simply wander around. Chances are however, because I’ve configured NPCs to shoot at zambies and vice versa, they’ll be killed by zambies due to sheer numbers, but it may create a more interesting environment.

Recyler

As you know a few weeks back I changed the /rec command to allow you to craft a recycler instead of being able to use a virtual recycler. This is only available for players who have reached level 18 – 3,500 loyalty points – (/loyalty). So that some players, at lower levels might get lucky, I’ve put the recycler into the loot tables so everyone has a 14% chance of finding a recycler in boxes. It’s certainly nice to have!

Loyalty Surprise

By default when you reach a new level, an explosion sound would play. It was a great idea that didn’t turn out the way I planned since it surprises the crap out of players and may alert other players you’re near. It was originally only intended to play for the player themselves, but that seems impossible based on how sound works in Rust.

Anyways, I’ve disabled that sound. Thanks JoeKillera for the heads up!

Plane Crash

I don’t know why, but that dang plane keeps crashing into mountains and I keep raising the height of it! I’ve gone ahead and raised the height again, but it seems to defeat the purpose since the plane is meant to be a low flying plane! Well, I have to ensure it doesn’t crash since MrNiceGuy will be scooping up all the loot like he was doing last night! Thanks MrNiceGuy for the heads up 🙂

Kit Menu

Due to image related issues on the server, the kit menu (/kit) doesn’t work. I have however gotten the command line to work fine. This means you’ll have to go old school in order to get the kits instead by typing /kit <name>. You should also be able to type /kit list to see a list of kits available, but it might be long preventing you from seeing them all.

For your convenience, here’s a list of all the kits.

  • build
  • aid
  • tools
  • weapons
  • signal
  • trumpborderagent
  • trumpbuildwall
  • hillaryjailbreak
  • hillarymailserver
  • subscriber
  • vip_m249
  • pc_murderer
  • pc_sniper
  • pc_swordsman
  • pc_fighter
  • pc_gunslinger
  • pc_deadshot
  • pc_archer
  • pc_assassin
  • pc_rocketeer
  • pc_handyman
  • pc_architect
  • pc_lumberjack
  • pc_farmer
  • pc_miner
  • pc_gunsmith
  • pc_hunter
  • pc_tailor
  • pc_bombtech
  • pc_adventurer
  • pc_medic
  • pc_apckiller
  • pc_npckiller
  • pc_helikiller

The kits starting with pc_ are related to the Player Challenges (/pc) so if you’re not leading you won’t have permissions to them. Hopefully this will hold us over until the issue is resolved.

Skip Night

Sorry guys, but unfortunately for now the Skip Night plugin doesn’t work. I’m not sure if it’s entirely due to the same image related issue as kits (the voting menu has images in it), but I can say during testing it flat out crashed the server so I’m not bothering with it for now.

I’m going to try to create a workaround using the store (/s) where players can buy the option to skip night, but that will take me a few days.

In-Game Store

The In-Game Store does in fact work (/s), but unfortunately there won’t be any images. This is again due to the image related issue. So it should work as you expect. It just won’t look at pretty.

Skin Shop

Unfortunately, the skin store (/skin shop) is also a casualty on both Modtopia and Vanillatopia. Yes, the image related issue. You can expect other items like the startup graphical menu (/ui) also not to work.

Server Issues

Overall, considering the amount of plugins we have on the servers, it could be worse. I was able to get much of the plugins going again including the map. However, the image related issues are out of my control at this point.

The issue was triggered by the patch, but it seems to be some combination with the patch and my host – who says they’re working on it, but I fear they have no clue. I have been shopping around for another host, but that’s not a comfortable process to undertake so I’m trying to be patient.

I’m considering a full wipe tonight (entirely reinstalling everything) to see if that helps, but I’m not very optimistic as I believe it’s a connectivity issue at the server level. Others who are having these same issues say they tried a full wipe so I might not bother.

Wipe

Tonight Modtopia is a wipe so the world starts a new! It might not happen until later in the evening since I have to be somewhere around 9pm EST and I’m not sure how long it’ll take. Regardless, this time around it’ll be interesting how things go with the zambies! Be careful out there Bumfuzzlers!

 

Rob, Earn Cash, Buy

Rob, Earn Cash, Buy

I’ve got some nice updates for you Bumfuzzlers that I know you’re going to like! Money, Robbery, pick pocketing and all types of drama unfolding! Read on!

Economics

On Modtopia, I’ve had economics setup for a few weeks now, but hadn’t gotten around to putting them to good use. Now, you’ll start to see it getting used in various ways. Let’s review how you earn money before I talk about how you’ll use it.

  • Automatically get $5 for 10 minutes of gameplay
  • You’ll get $1 for breaking each barrel
  • You get $200 on first joining the server

I foresee changes in the future, but it’s a starting point. So how do you use the dough?

Skin Shop

At the skin shop, you can trade $50 for Tokens and then you can use those tokens to buy skins and set default skins for your items. The later is really cool. Setting the default skin will ensure every time you craft an item, that’s the skin it’ll get. You can access the Skin Shop by typing /skin shop

I’m wondering if the tokens should be worth $25 instead. Let’s see. Give me feedback!

Server Store

We now have a store on the server where you can use economics to buy various items! Simply type /s and you’ll gain access to a list of items from clothes to food to weapons. Items will be worth 1 to 6 Reward Points.

I’ve even added a couple of Skin Perk items (only the AKs so far), so you can buy a 2x damage Assault Rifle for instance. I’ll add more Skin Perks for all items in the coming days as I have time. I may even expand this to allow you to buy commands, kits and other items, plus even selling items you have for cold hard cash! 🙂

To purchase, you’ll first have to exchange coins for Reward Points. It’s easy to do. Just click on the Exchange tab and exchange one way or the other depending on what you want to do.

Save your pennies if you want to get those nice shiny goodies 🙂

Robbery

Now that we have a need for money, we’ll also have the ability to rob each other! I can’t imagine another way to play Rust right? You’ll have the following chances to rob other players:

  • 25% chance of stealing items
  • 50% chance of stealing money
  • 50% chance of stealing reward points

So how do you steal?

  • Kill a player
  • Attack a player
  • Pick-pocket a player (USE key)

Who can do this?

  • From Welcome level to Level 9, players have robbery protection
  • From Level 1, players have 50% chance to steal on kill
  • From Level 2, players have 50% chance on attack
  • From Level 5, players can pick-pocket with USE key

This should make for some interesting game play indeed 🙂 Now there’s more reason to kill your neighbors!

Ownership

VIPs were given the ability to check the ownership on items. This can be very helpful in knowing who is building next to you and also who you’re about to raid. Players can simply type /prod to get information about the owner of the item or building.

Please enjoy Bumfuzzlers! I will update you all when I expand on these features! Please give me feedback about cost and usage so I can improve upon it! Good luck out there 🙂

Bunnies, Prestige, Money

Bunnies, Prestige, Money

For those who celebrate it, Happy Easter! With that, I’ve got some Modtopia updates for you Bumfuzzlers in the form of new event monuments for you to earn access to a new kit! Then we have some other updates as well. Check it out!

Bunny Ranch

Where else would the Easter Bunny go? Obviously he’d go to the Bunny Ranch and that’s where you’ll have to go to find him and his Easter Thugs! Find it, conquer it and gain access to a kit! The kit is pink, juicy and boomsy! 🙂

LustyMap

For a while the map was disabled due to some underlying Rust issues. That’s now working again! I hope Facepunch keeps it that way!

Loyalty Updates

There have been a lot of updates to Loyalty as of late and I have a few more coming! Loyalty is a huge part of the server culture, but I’ve always felt it was confusing and not very communicative. Most players had no idea they’d be receiving access to new plugins and kits or what they were.

Here are some of the changes:

  • The loyalty plugin has been renamed to Prestige, but it still uses loyalty points.
  • /loyalty now shows you not only your loyalty points, but your level and the points needed to get to the next level.
  • /loyalty rewards shows a list of all the available levels (might only show 10 now)
  • Reaching a new loyalty level will now tell you the points you reached, the level you reached and exactly what you got access to for reaching it.
  • When a player reaches a new level, it will broadcast it to the server and tell others what they got access to.
  • I’ve added 6 new levels for starters. These levels will give the players access to one plugin each. These plugins were plugins everyone had access to at the start originally.
    • Welcome (1 point) Easily locate your corpse before others do (type /where)
    • Level 1 (5 points) Autodoors allows doors to close on timer (type /ad ‘5’)
    • Level 2 (10 points) Get your very own pet chicken (type /pet help)
    • Level 3 (15 points) Fuel up & drive a car with up to 3 friends
    • Level 4 (20 points) Autogive friends TC & Turret access (/autoauth)
    • Native (30 points) Autosplit items in furnaces for faster burning

I’m hoping this will give people a better awareness of what they are getting as well as a knowledge of what they bet. I’ll be adding the following items:

  • When you hit a level, it will play a sound indicating that something happened
  • A timed message will be shown every ‘x’ minutes advising players of their loyalty points, the next level, the points needed to reach that next level and also what they’ll get.
  • More levels to break down each item players get into a single level
  • Possibly a GUI approach that shows a better indicator when a level is reached.

Economics

Now that some skin issues were resolved by Facepunch, I’ll be enabling economics again soon along with the skin store and possibly a rewards plugin that allows you to buy kits, commands, plugins, etc. I have to balance it all so it might take a little bit of time so I’ll enable some of it right away and the rest over time.

I’ve enable economics again and the skin shop, but when the wipe happens, I may wipe player currency levels and balance them a bit. I want items in the stores to be valuable so I don’t want players to gain too much currency. I have to strongly consider the earnings and costs.

To access the skin shop type /skin shop and afterwards you can reskin an item by holding it in your hand and typing /skin.

Have fun you Bumfuzzlers and drop me some feedback!

Drawbridges, Doors, Vanillatopia

Drawbridges, Doors, Vanillatopia

Hey Bumfuzzlers, Have I got some goodies and updates for ya’all! Ever worry that you signed off without closing your doors? Ever want to build a drawbridge between one of more areas of your base?

Offline Doors

Everyone know it’s an absolute Bumfuzzler to leave the server and find that you’re raided the next because you were a Bumfuzzler and left your Bumfuzzlering doors open! Well, now, if you’re Allegiance or VIP level (2,880 loyalty points and up – type /loyalty to check) you’ll have the ability to use the /ofd command on Bumfuzzler Modtopia. When set to the on position, signing off will automatically close all your doors! Ahh piece of mind!

Drawbridges

Holy Bumfuzzler! Draw bridges! Been waiting for this for a long time haven’t ya? Just the thing to top off your castle!

Here are some commands you can use to build and work with draw bridges.

/bridge.use – this will toggle any bridge within use range that is not locked down and is owned by you.
/bridge.build – while looking at a foundation or floor, it will place a new bridge on it.
/bridge.rotate – while standing on a bridge base block, it will turn the bridge 90 degrees each use. you can only rotate your own bridges.
/bridge.lock – while standing on a bridge base block, it will lock ONLY that bridge from moving. Toggling this again will unlock that bridge.
/bridge.count – this will give you your current bridge count.
/bridge.destroy – this will allow player to destroy there own bridge while standing on the bridge base block.
/bridge.setplate – this will add/remove pressure plate (landmine) on the bridge base block. When stepped on, it will toggle the drawbridge.

The average Bumfuzzler will have the ability to create 2 draw bridges while VIP Bumfuzzlers can create 10. I want to see lots of Bumfuzzler castles! 🙂

Vanillatopia

It’s nice to have a change of pace sometimes and go old school without losing all the goodies! For that, I’ve created a new server called Bumfuzzler Vanillatopia! The goal of this server will be to capture much of the vanilla, explorer, survivor feel to Rust, but still have some of the plugins that extend the game.

So how is it setup?

  • Completely vanilla resources gathering
  • Crafting takes time, no instacraft
  • Loot tables are default so there’s no multiples of items
  • Mining Quarries spawn in the world
  • No mini-map, no toolbar, however live map exists
  • Blueprints are unlocked completely
  • Can ride horses, drive cars, float rafts, oar viking boats, drawbridges, more
  • AutoCodeLock, Absolute Sorter, Friends, Clans, more
  • 30+ plugins make life easier, exciting, don’t violate vanilla feel
  • 1 month wipe cycle, on every 1st Thursday of the month

The server is up right now, but the official launch is March 1st. You can find the server by searching for Bumfuzzler or the following ip address: 66.55.149.84. Check it out! Provide feedback! It’s not as polished as Modtopia yet, but with your help it will get there. Thanks to Ray for helping with testing and feedback!

Modtopia Issues

There are a few issues that are plaguing Modtopia and others servers in a seemingly random way. Plugins like SkinPerks, SkinBox and others where skins are concerned, are having issues. I’m not sure what’s going on, but I assure you I’m working on it. Many admins believe it’s related to the workshop and changes in the last patch, but Vanillatopia has no issues with these plugins and I can’t explain it. It may have to do with my host, but I’m unsure. Come wipe day which is next Thursday, I may reinstall the server completely to see if that solves the issue. It appeared to start around the last wipe. I’m sorry if this issues have impacted your game play. We’ll get them resolved soon.

Well, Bumfuzzlers! It’s good times 🙂 Please have fun and enjoy yourselves!

 

 

Year, Flare Gun, Quest

Year, Flare Gun, Quest

Happy New Year Bumfuzzlers! I wish you, your friends and family the best possible 2018! To ring in the new year I have a bunch of server updates for you! Please enjoy!

Flare Gun

Now you can type /flare to spawn yourself a new gun that shoots flares! It’s pretty sweet! Woohoo! Ranged illumination!

Proximity Scanner

Based on feedback by DHJ Doge [GW], I decided to adjust the required items for proximity scanners. The default used CCTV Cameras and Targeting Computers. Most people will want to use those items for Auto Turrets. Here’s what the scanners require now:

  • 5 metal springs
  • 2,500 metal fragments
  • 5 sewing kits
  • 1 lock code
  • 5 sheet metal
  • 2,500 wood

Type /scan for more info and know who comes and goes in any area.

Vote Hero Kit

Voting is easy and it gives you some great benefits like a guaranteed daily supply signal. Over time, as you gain more and more votes, that number grows. On top of that, you have even more incentive to vote. If you are the player with the highest votes during the wipe cycle, you’ll get access to the new Vote Hero kit which includes 4 supply signals! The sky will be full of airdrops!

Plane Crash

It turns out there was a possibility the plane was crashing into the mountains as per feedback from Monkles. I set it to fly 5 meters higher than usual to hopefully avoid that. Here’s a video of the Plane Crash event if you haven’t seen it!

Server Rules

It’s been about time I set some rules because sometimes things get out of hand. If you type /rules you’ll now get a working list of rules that we’ll be using to govern the server. Here’s what you’ll see:

  • Breaking rules results in immediate ban. No exceptions.
  • Don’t do obvious wrong – hacking, exploiting, etc.
  • Don’t be jerkish – harassing, bullying, griefing, etc.
  • Don’t be abusive – cursing, racist, sexual, etc.
  • Don’t advertise – your server, other servers, sites, etc.
  • Don’t trash this server or admins for any reason.
  • Don’t assist others in breaking these rules.
  • Not reporting others for breaking rules may result in your ban.

Remover Adjustments

Unfortunately a few of you lost items due to remover tool mishaps. Due to that, I’ve made a change. Now when you try to remove a storage box that contains items, it refuses to remove the storage box, This way it protects you from making a mistake and losing all your items with an accidental remove. If you want to remove a full box, empty it first and then remove it.

New Quests

I’ve created 5 new quests, 4 of which will provide you with 4-5 Skin Perks – ya know those fancy items with special powers? Type /q to launch the quest interface and then choose the quest you’d like to fulfill. Once you accept the quest, simply fulfill it and claim your reward!

Here’s a list of the quests I’ve added.

  • Hemp Humper – Gather 5,000 Cloth
  • Stuck on you – Gather 50 Bottles of Glue
  • Fix Anything – Gather 50 Rolls of Duct Tape
  • Blood Transfusion – Gather 50 Bags of Blood
  • Spring Cleaning – Gather 50 Bottles of Bleach

Please be safe this New Year’s Eve and may the 2018 year be amazingly special and prosperous for Bumfuzzlers everywhere!  Enjoy the great food!

Elves, North Pole, Raiding

Elves, North Pole, Raiding

I’ve made some adjustments to the server that I thought you’d like to know about. We have a new quest, a redesign of The North Pole, some adjustments to car handling, fuel and raiding players who are new to the server.

Elf Run

Santa’s Helpers are running around with the batteries that weren’t included in Christmas presents (batteries not included lol) trying to help Santa get them to the right houses for all the young girls and boys out there. You’re just the Bumfuzzler to spoil Christmas for them by killing the elves and taking their batteries to complete a new quest called Elf Run. In exchange you’ll get the following 3 Skin Perks:

Type /q to choose the quest. You’ll find it under Loot. Enjoy!

The North Pole

The North Pole has been redesigned, but the same premise.

At night, the doors open automatically, and there by the fireplace, the Christmas tree glimmers with the possibility of loot. Nearly every box has a Skin Perk, but the boxes won’t be full each time. Each box refreshes its loot every hour or 6. Which box has goodies will greatly depend on the individual box timers and when someone was there last. Good luck!

I hope you show up at the right time. Either way, the elves are waiting for you to have Christmas dinner 🙂

New Player Raiding

I’ve noticed new players joining the server and getting raided immediately. Most of them leave shortly after. They don’t even have time to get a feel for the server and make it their new home and that stifles server growth. I’ve put in place a plugin that will prevent new players from being raided for their first 24 hours of game play on the server. However, if they raid someone all bets are off and their protection will end abruptly!

If you raid someone who is protected, it should give you a message and refund whatever you used – C4, Rockets, etc. If you want to check if an item of building is protected, look at the item or building and type /checknew

Thanks to Kamaka for the feedback to make me move on this topic.

Player Challenges

The player challenge leaderboards should now be fixed so when you achieve greatness, you’ll get the designated kit associated with it. Type /pc to see the leaderboards and /kit to see the kits you could receive for each challenge. I’m in the process of revamping these kits to make them even more lucrative!

Furnaces & Fuel

It appears due to an update to No Fuel Requirements, a plugin that VIPs have access to which allows them to do without the requirement of fuel, was going beyond lights and working for furnaces and other fuel burning items. This was not the original intention. I’ve fixed this thanks to a heads up by DHJ Doge [GW]. Turns out a recent update to the plugin changed the configuration.

I hope you enjoy these latest changes! Please keep Bumfuzzlering away and please provide feedback!

Flares, Lights, Action

Flares, Lights, Action

Woo! It must be Christmas cause there’s lots of goodies! Flares, Flashlights, Garland and now you can admire your new Skin Perk Weapons!

As always see my favorite changes highlighted below.

Devblog 191 December 21 2017

  • NEW Added Throwable Flares
  • NEW Added handheld flashlight
  • NEW Added a bunch more deployable interaction sounds
  • NEW Added Upkeep notifications and gametips
  • NEW Door Garland is available to craft w/ Window garland sitem
  • NEW Can Admire/Examine skins with N key
  • NEW Added fog start distance in dark environments (gamma / navigation exploit)
  • FIXED Fixed spinner wheel sound playback bug
  • FIXED Fixed beams being invisible
  • FIXED Fixed various errors on client and server
  • FIXED Fixed fog not always being disabled in caves (gamma / navigation exploit)
  • FIXED Fixed high external stone gate only decaying very slowly
  • FIXED Fixed roof conditional models in various scenarios
  • UPDATED Wounded players no longer block player movement
  • UPDATED Upkeep payment intervals are now saved and restored on server restart
  • UPDATED Crossbow can take underbarrel modifications
  • UPDATED Lowered some upkeep costs
Refuel, Perk Kits, Run

Refuel, Perk Kits, Run

Updates abound my good Bumfuzzlers! There are new skin perk kits, an exciting new SuperHeli event and Running Man changes! Read on!

Skin Perk Kits

A couple of you have been asking me to add more goodies to the shop and now that I’ve finished implementing the Skin Perks version 2.0 (180 in total!) it seems like a good time. You Bumfuzzlers have been scouring the country-side trying to get your hands on special perk goodies and you still can – they’re out there! – however, I’ve added 4 groupings of Skin Perks to the store based on your play style so you can get your hands on some of the rarer perks, but also support the Bumfuzzler Modtopia server at the same time!

Here they are!

Each one is tapered to the role you play. The Raider kit, high in building damage, will give you powerful tools for Raiding, Hunter, high in player/animal damage, will make you formidable on the battlefield, Gatherer, high in gather rates, will ensure you have the best tools in the land and Builder will give you the powerful Cool Swinger, a hammer that reduces required upgrade resources by 10%!

Each kit comes with 11 Skin Perks in all and can be used 2 times per wipe over the course of 2 wipe cycles!

Enjoy! And as always thank you all for all the support you show the server. All money from purchases go directly back into the server! So get over to the shop and choose one!

Heli Refuel

I’ve added a new plugin that I believe is going to be load of fun! After a set time, the SuperHeli will need to refuel and it will make a pit stop at the closest monument where it will land. For instance, it will land on top of the Launch Site’s main building. When it lands, several NPCs will jump out and protect the chopper, but if you are able to defeat those NPCs, the SuperHeli won’t take back off and it’s all yours!

Check out this video for more information!

FYI, this plugin is a great example of how donations and purchases from the Bumfuzzler.net shop are used to improve the server!

Running Man

Recently, it seems people have been ducking out on the Running Man event. Due to this I’ve changed it so that it nominates someone without warning! This should make it more sudden and alarming! Hopefully it’s a positive thing and adds to some surprising situations.

As always keep the Bumfuzzler feedback coming!

Sort, Skin Perks, Research

Sort, Skin Perks, Research

As always Bumfuzzlers, we have lots of goodies for you!

Absolute Sorter

If you’ve got OCD or just like to have your loot in order, you’re going to love this plugin. You can specify what a box is for and then easily, with the click of a button, dump only those items in that box! You can also have drop boxes so when you come in from gathering, simply accessing a box will dump all your content! Tremendous time saver for the truly organized! I would advise you take a look at the video below. It’s somewhat long-winded, but it’ll help you get the full potential out of this great addition!

Skin Perks

I’ve added 100 new Skin Perks for a total of 180 different Skin Perks! You should start finding them out there as you play. This batch are all clothing as we’ve already covered the weapons and tools. These items, for now until I balance them, will give you anywhere from 3% to 7% dodging damage ability. I personally like the potato head ski mask 🙂  One player found a sweet looking LR Skin Perk today! It was  a beauty! 🙂 Here are just a few of the many!

Instant Research

I’ve changed the research times back a little towards defaults to give the players with higher loyalty more benefits. For players just joining, it’ll take 10 seconds to research, for Legitimate and Veteran loyalty groups, it’ll drop down to 5 and then Allegiance and VIP loyalty groups instantly research!

Duelist

I’ve enabled Duels again for those of you who’d like to challenge a fellow Bumfuzzler to a beat down! Type /duel for more information and be ready to fight! If you see a giant round high wall stacked arena, that is in fact the very same place you’ll rumble!

Cupboard Messages

I’ve added a simple alert you’ll see when placing Tool Cupboards down. It’s mean to remind you that you need to put resources into the cabinet to prevent the decaying of your buildings. If you’re unsure of how to decay works, check out my post from the other day.

The North Pole

Santa is back with his little helpers up in the snow biome! There’s presents and boxes and wonderful things, but fear the elves! They aren’t too happy about you trying to take the toys they built from young children from across the world! You monster 🙂 I haven’t tested it thoroughly so let me know if you have issues.

Loot Adjustments

I’m still adjusting loot. Tonight I was working on the Bradley and Airdrops. It’s gotten better, but may still need some tweaking. I’ll await your feedback and go from there.

Enjoy Bumfuzzlers! 🙂 More updates to come, but please provide feedback!

 

Decay, Decay, Rarity

Decay, Decay, Rarity

Howdy Bumfuzzlers! I have an update for you sooner than expected, but nonetheless chock-full-of-goodnesses.

Building Decay

I couldn’t put off changing decay until the next wipe as planned due to some extraordinary building patterns I’ve noticed on the server. I have removed the No Decay plugin and have turned on decay using the default settings.

Here’s how it works:

First, the tool cupboard can now store resources, and these resources will be used to keep your base from decaying. You can think of this like a tax system, where the first section of blocks are ‘taxed’ at a certain rate to maintain their health, and the more and more blocks you add to your base the more expensive it gets.

  • 1-15 blocks = 10%
  • 15-40 blocks = 15%
  • 40-75 blocks = 20%
  • 75+ blocks = 33%

This means if you have a two by one you’ll have to pay 10% the cost of the base per 24 hours to maintain upkeep, which is peanuts. However, giant clan bases will need a very significant amount of resources to prevent them from decaying. The idea here is that you’ll need to be smart with your builds, because it’s not free forever.

Secondly, your base will decay from the outside in, so the very center of your base will be safest for longer.

  • Twig = 1hr
  • Wood = 2hr
  • Stone = 3hr
  • Metal = 5hr
  • Armored = 12hr

This means that if you have an entire base of stone and are not maintaining its upkeep, every 3 hours you’ll lose a ‘layer’.

Thirdly, if you are maintaining upkeep, your base will repair itself, very slowly, at the same rate that it would have decayed at. As long as you put the resources back in the TC, the hard to reach walls and sectioned off areas of your base will repair themselves.

Sorry to have to make this change mid-wipe, but circumstances forced my hand.

Skin Perk Rarity

It appeared no one was finding Skin Perks so I raised the percentages a bit. Here are the new settings for the rarity tiers:

  • Super Rare 7% (old 4%)
  • Rare 20% (old 13%)
  • Uncommon 33% (old 21%)
  • Common 40% (old 63%)

Raft Netting

Thanks to Maddawg for pointing out that the netting on rafts were too expensive. It originally required 15 rope, but I’ve changed it to 3 which is the default requirement for building netting.

Enjoy Bumfuzzlers and keep the feedback coming!