New patch and new forced wipe! Blueprints stayed in place due to a glitch so enjoy those you veteran Bumfuzzlers!

This week packs some goodies for sure! We’ve got icebergs, a new biome layout for the maps, elite crates at the Military Tunnels, recoil adjustments for crouchers and a new nailgun! Wow, big update eh? Enjoy ya Bumfuzzler Bumfuzzlers 🙂

As always I’ve highlighted the items I think are worthier of mention.

Devblog 184 November 02 2017

NEW Added Bradly APC to Materials Extraction monument (Hapis)
NEW Added Savas map markers
NEW Added new icebergs and ice sheets to the arctic biome
NEW Added medium levels of radiation to Materials Extraction monument (Hapis)
NEW Added north and south recycler on Savas
NEW Basic crate added to supermarket/gasstation/warehouse
NEW New procedural map biome layout
NEW Military Tunnels spawn 2 elite crates
NEW Stance recoil added – less accurate when standing/moving vs crouching
NEW Added Nailgun + Nailgun ammo default BP
FIXED Fixed various Hapis exploits
FIXED Improved skinning on player model elbows/wrists
FIXED Fixed player preview blinking backwards
FIXED Fixed shading on multi-layer materials; e.g. icebergs
FIXED Garage door sound scales with audio volume
UPDATED Improved player bone scaling and skin colour variety
UPDATED Updated Hapis map markers
UPDATED EAC SDK update
UPDATED Network encryption optimizations
UPDATED Removed sand from the arctic coastline
UPDATED Crates always spawn one component with 40% chance of WB item
UPDATED Candle hat default BP
UPDATED Metal Window Bars cheaper to research
UPDATED Airdrop always drops 2 weapons + ammo, and 2 armor pieces
REMOVED Disabled Halloween Content 🙁