Month: August 2017

6 mods, new VIP lvl, more!

6 mods, new VIP lvl, more!

Hey Bumfuzzler! There are TONS of changes since I last posted!

We’ve got 6 new plugins, a new VIP level called Legitimate and several adjustments based on some of the feedback you’ve given me! If you haven’t yet, make sure to add me on Steam to ensure you get me your feedback! πŸ™‚

Here’s some of the server changes:

New Plugins

  • Handyman mod added: Allows repair of entire structure from anywhere within the structure (/HandyMan on|off) (Thanks to DjRYFY)
  • Team Deathmatch event mod added: Join in recurring TDM events
  • Deathmatch event mod added: Join in recurring DM events
  • BradleyControl mod added: Allows for more control of the Bradley tank
  • Old School Quarry mod added: Other loot added to quarries, allows for /getdeposit command (Thanks to DjRYFY)

SuperHeli

  • SuperHeli now comes every 3 hours instead of 2 and leaves after 15 minutes instead of 30 (Thanks MrNiceGuy)
  • SuperHeli health lowered by 25%

SuperBradley

  • BradleyControl mod added: Allows for more control of the Bradley tank
  • Bradley now provides more than double the loot
  • Bradley health raised 30%
  • Bradley damage and accuracy raised slightly

Quarry Changes

  • Old School Quarry mod added: Other loot added to quarries, allows for /getdeposit command (Thanks to DjRYFY)
  • Quarry now generates 5x the resources (Thanks to DjRYFY)

Offline Protection

  • Nerfed 100% protection from 3 to 1 hour (Thanks to Squidwart, DjRYFY)
  • Nerfed 80% protection from 6 to 2 hours (Thanks to Squidwart, DjRYFY)
  • Nerfed 65% protection from 10 to 6 hours (Thanks to Squidwart, DjRYFY)
  • Nerfed 50% protection from 18 to 9 hours (Thanks to Squidwart, DjRYFY)
  • Nerfed damage after 168 hours from 200% to 125%

AI Bots (Temporarily disabled due last patch)

  • Added scientists, soldiers and agents at all monuments
  • Soldiers now spawn with airdrop to guard it
  • Soldiers and agents now spawn via parachute

VIP Levels

  • New VIP level called ‘Legitimate’ earnable at 420 loyalty points
  • Legitimate VIP level (420) unlocks the following plugins: Bounty, Dynamic Signs, KDGUI, Keep Active Item, Night Lantern, Old School Quarries, Show Crosshair, Sign Artist, Sleeper Animal Protection, Teleport increase
  • Recycler plugin now available at Allegiance level (2,880), removed from Veteran
  • Proximity Alert plugin now available at Allegiance level (2,880), removed from Veteran
  • Bloodtrail is enabled for all players except Allegiance and VIP
  • Veteran VIP level (1,440)and up have access to Handyman mod (/Handyman on|off)
  • New Legitimate VIP level (420) and up have access to additional Quarry loot
  • Veteran VIP level (1,440) and up have access to /getdeposit, checks ground content like survey charge w/o requiring survey charge

Website – www.bumfuzzler.net

  • Redesigned the Plugins page to better explain the plugins and VIP levels
  • Redesigned the store pages for products to reflect new changes

I truly hope you all enjoy the new changes to the server! I’ll continue to work to make it an even more enjoyable experience for everyone! πŸ™‚ Please tell your friends, donate or purchase VIP levels to help out!

P.S. – New VIP kits are coming soon! πŸ™‚

Server Updated!

Server Updated!

As is typical each Thursday there’s a patch. This week was no different! Get the low down on the improvements below.

Devblog 174 – August 24 2017

  • NEW Added Bradley APC to launch site
  • FIXED Fixed culling false positives
  • FIXED Fixed material related performance bottleneck
  • FIXED Fixed large furnace lower LOD looking too dark
  • FIXED Fixed LOD transition popping in high external wall
  • FIXED Fixed a material memory leak
  • FIXED Fixed ores missing partially broken stages on lower LODs
  • FIXED Fixed only being able to harvest debris from certain angles
  • FIXED Fixed smoke trails disappearing too soon after rocket explosion
  • UPDATED Improved performance for overlay effects (e.g. hurt, cold)
  • UPDATED Improved performance for Tone-mapping, FXAA, Sharpen and Vignette
  • UPDATED Updated multiple descriptions
  • UPDATED Paper map now despawn in 5 minutes down from 20 minutes
  • UPDATED Reduced sky brightness slightly
  • UPDATED Greatly reduced GC allocations throughout the game
  • UPDATED Optimized the internal memory pool
  • UPDATED M92 Horizontal recoil halved
Server Updated! Wiped!

Server Updated! Wiped!

Our new wipe schedule is in effect so today, being the second Thursday of the month it’s a wipe day.

Also, is an update to the server as is typical each Thursday so get the low down on the improvements shown below.

 

Devblog 173 – August 17 2017

  • NEW Added flare to Ceiling Light
  • NEW Added “authtimeout” server convar
  • UPDATED M92, AK47, P250 Have learnable recoil patterns
  • UPDATED M92, AK47, P250 Aimcone reduced by 80%
  • UPDATED Riot Helmet no longer requires Sewing kit
  • UPDATED Plate armor protection increased
  • UPDATED Bone armor requires Cloth instead of Rope
  • UPDATED Updated EAC API & SDK
  • UPDATED Updated multiple item descriptions
  • UPDATED More garbage collection optimizations
  • UPDATED Larger coastal player spawn areas
  • UPDATED Better resource spawning
  • UPDATED Reduced spawn density of wooden logs by around 30%
  • UPDATED Reduced distance fog density by at clear weather conditions by 25-50%
  • FIXED Fixed player names not appearing on skulls
  • FIXED Fixed duplicate ore nodes around radtowns (requires two server restarts)
  • FIXED Fixed material LOD pop-in on cliffs and rocks
  • FIXED Fixed show texel density exploit
  • FIXED Fixed fuzz in cloth shaders
  • FIXED Fixed OSX/GL gamma darkening bug
  • FIXED Terrain texture aliasing/shimmering when aniso=1
  • REMOMED Removed Recoil Compensation for pattern weapons
  • REMOVED Removed “gc.interval” convar
  • REMOVED Removed max draggable from items (except liquids)
4 New Mods, TP Change, more!

4 New Mods, TP Change, more!

I’ve added a couple of new mods to the server and upped daily teleports!

  • NightLantern: Type ‘/lantern‘ to toggle automatic lanterns on and off. For VIPs, you don’t need fuel for lanterns for that’s extra special bumfuzzlery πŸ™‚ Thanks to Browntown for the suggestion!
  • BuildingBlocker: We had a vote and 50+% of you said you didn’t like people building in building blocked areas. Unfortunately, they put icebergs in the game so I had to enable ladders, but twig structures are blocked!
  • Booby Traps: Veteran, Allegiance and VIP groups now have Booby Traps that can be set in doorways and on boxes! There are grenade, beancan, explosive, landmine, beartrap, raditation, shock and fire traps! Type ‘/trap
  • Duelist: Now you can jump into 1v1s and Team Deathmatches! Type ‘/queue‘ to make yourself available ‘/duel ladder‘ to see the leaderboards and ‘/duel‘ for more info!
  • Daily teleports have now doubled!. Everyone gets 20 daily to start with, veteran gets 24, allegiance 30 and vip 40! Thanks to MrNiceGuy for the advising me about the buzz on the server!

Enjoy everyone and keep giving me feedback!

Server Updated!

Server Updated!

As usual on Thursdays, the server has been patched and it’s back up and running. This was not a wipe, just an update.

Below you can find a list of the changes to Rust this week. For me, the improvement highlight is that flares were added to Search lights, helicopter, flash lights and laser sights. This not only makes players more visible when they use them, but it blinds other players a bit. Should be very nice.

 

Devblog 172: August 10 2017

  • FIXED Fixed long tundra grass patches sometimes not being grounded
  • FIXED Fixed culling throwing errors in safe mode
  • FIXED Re-enabled shore wetness
  • FIXED Fixed rounding errors with resource gathering
  • FIXED ConVar “player.recoilcomp ” now works for learnable recoil
  • UPDATED New snow biome textures and meshes
  • UPDATED Reduced garbage collection frame rate drops throughout the game
  • UPDATED Updated multiple item descriptions
  • UPDATED Increased helicopter searchlight brightness
  • UPDATED LR300 Recoil stays vertical for longer
  • UPDATED Search Lights are half price
  • UPDATED Trout yields 8 animal fat upon gutting (was 3)
  • UPDATED Bone armor costs 1 rope instead of 2
  • UPDATED Hide clothing is half price
  • NEW Added Flare to helicopter searchlight
  • NEW Added Flare to Flashlights and Laser Sights
  • NEW Added Flare to Deployable Searchlights
  • REMOVED Removed a bunch of stack trace spam from the game log
New Site Design!

New Site Design!

I’ve been working on a new site design quietly behind the scenes – shh! Don’t tell anyone.

Anyway, between you and I (/leaning in) it’s mostly done! πŸ™‚

There’s a number of things I still have to do, but it’s a giant leap better than the old one in many ways.

  • Menu with easy to find information
  • Ability to post information like this
  • At some point allow commenting on posted information
  • More aesthetically pleasing
  • and so much more…

I hope you all find it useful and feel it’s an improvement as well! πŸ™‚