Detonate explosives remotely, a redesigned online store, improved server security, firework display upgrades, minicopter enhancements, Bradley Nerfs, SuperHeli bumps, gathering changes, noob assistance, zombie adjustments, and more! Read on about the server changes!
Hey Bumfuzzlers! As always I've got a stacked plate of info for ya! I've spent some time further balancing gather rates, making zombies more dynamic, adding some protections for newly joined noobs, adding a story aspect, making the Bradley APC more challenging, and various fixes like Blood kits, skull-crushing and more. Read on!
What's up Bumfuzzlers! I've got a lot of really awesome stuff coming your way in this update that I know you're going to love, including new events, some balancing, and fixes! I've revisited water vehicles, [...]
Well, it's that time of year again Bumfuzzlers! Being naughty or nice will determine whether you get coal or goodies! Lucky for you, all Bumfuzzlers are nice! That means, no matter what, you get goodies [...]
It's Halloween season Bumfuzzlers which means we have ourselves a spooky event and some other updates! Check it out! Haunted House (Modtopia) Booogy booogy booogy! Mwahaa! Spooky Rust base...*ahem* I mean Haunted House complete with [...]
Hold on Bumfuzzlers! We've got a new wipe cycle and a bunch of changes that I hope will change the way Modtopia game play works in a good way. We've got store expansions, resource gather [...]
Phew! Got a lot of stuff for you Bumfuzzlers! Bunch of fixes to a few situations on Modtopia thanks to some great feedback and also some changes I think you'll all like! Especially you big [...]
I've made a lot of small tweaks to both Vanillatopia and Modtopia which will hopefully equate to some improved gameplay for you Bumfuzzlers! We've got everything from resource spawning to meteor showers! Check it out! [...]
Bumfuzzlers, again, we've got lots to talk about! On the heels of all the recent changes, I have a new batch of modifications that I hope you like. Here we go! Anti-Offline Raiding I was [...]