Leveling, Resources, Bump

Leveling, Resources, Bump

Bumfuzzlers! I’ve got a short post that should be a big change, mostly for newer players and hopefully in turn for existing players as I believe it’ll help satisfy new joiners who expect a higher resource gain. At the same time, loyal Bumfuzzlers also see a slight bump too! Check it out.

Z Level Resources (Modtopia)

For a long time, I’ve had resource gain set low at the start and high at the end. The idea was to reward loyalty and players sticking around. Unfortunately, some players may never get the chance to be loyal Bumfuzzlers because they’re unhappy with the resource yield and they leave.

For instance, we have resource levels from level 1 to level 50. Starting out players are at level 1 getting about 12 wood per hit and at the level 50, they get 72. Then, players get 22 stone at level 1 and 157 at level 50. That’s an 83% increase for wood and an 86% increase for stone. That’s awesome gains and a massive boost for loyal Bumfuzzlers. Unfortunately, for new players,  at the start, they might expect 2-3 times the wood and stone per hit and would be pleasantly surprised with, but not expecting, an increase over time.

  • Level 1: 12 wood, 22 stone
  • Level 50: 72 wood, 157 stone
  • 83% increase for wood
  • 86% increase for stone

So I did some testing and I did some math (hopefully it’s right haha) and I believe I figured out a way to satisfy both new players and loyal Bumfuzzlers.

The levels (1-50) haven’t changed, but everyone starts off with about 3 times the resources. As levels increase, players gain increases at a slower rate, but by level 50, they’ll wind up with slightly more resource gain than they had before.

For instance, after the changes I’ve just made one hit for wood at level 1 to be 31 (increased from 12) and one hit for stone is 68 (increased from 22). At the high end at level 50 a hit of wood is 75 (increased from 72) and a hit of stone is 164 (increased from 157).

  • Level 1: 31 wood, 68 stone
  • Level 50: 75 wood, 164 stone
  • 60% increase for wood at the start
  • 59% increase for stone at the start

For the loyal Bumfuzzlers at level 50 they also get a slight bump.

  • Level 50: 75 wood (increased from 72)
  • Level 50: 164 stone (increased from 157)
  • 4% increase

Oh and by the way, at night instead of 3 times the resources, the base multiplier is 4, plus your levels go up twice as fast! 🙂

So, if my math is right I expect increases in a few areas. Give me feedback Bumfuzzlers! As always it’s critical to making sure the server runs at its best! It’s an evolution of sorts based on many factors! Have fun!

 

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