Tag: Teleportation

Perms, Clans, Goods

Perms, Clans, Goods

I’ve got some updates for you Bumfuzzlers! We’ve got talk about Rust patches, signals, airdrops, stacking items, smoke rockets, the SuperHeli and more! Read on!

Signal Cooldown (Modtopia)

Unfortunately it appears the supply signal cooldown was causing smoke grenades to convert into supply signals! We can’t have that 🙂 so I’ve disabled the cooldown for now. Santa will know how many of you took advantage of that one! 🙂 For now, enjoy spamming supply signals and smoke grenades to your heart’s content!

Thanks to Rumguzzler for reporting the issue and for Kreeperlink helping me duplicate it!

Stacking Items (Modtopia)

I noticed, when testing the smoke grenade and supply signal situation, that some items weren’t stacking properly. For instance, smoke grenades only stacked to 2 and the latest Halloween items didn’t stack at all. I went through the items and adjusted stacking numbers to what they should be.

  • Now stacks to 256
    • Smoke Grenades
    • SAM Rockets
    • New Burlap Gloves
    • Coffin Storage Boxes
    • Cauldron
    • Diving Fins
    • Diving Mask
    • Diving Tank
    • Diving Wetsuit
    • Fishingrod Handmade
    • Fogmachine
    • Geiger.counter
    • Gravestone
    • Halloween Lootbag
    • Hazmatsuit Scientist Peacekeeper
    • Knife Butcher
    • Large Candles
    • Leather Gloves
    • Roadsign Gloves
    • SAM Site
    • Scarecrow Head
    • Small Candles
    • Spiderweb
    • Spooky Speaker
    • Strobelight
    • Tactical Gloves
    • Wall Graveyard Fence
    • Watchtower
    • Weapon Mod 8x Scope
    • Wooden Cross
  • Now stacks to 100,000
    • Paper
    • Glue
    • Sticks
    • Blood
    • Salt
    • Bleach
    • Duct Tape
    • Battery

Skull Money (Modtopia)

Originally, you’d get some cash for crushing an opponent’s skull, but some people who will remain nameless lol! It wasn’t supposed to allow fellow clan members or friends to collect the blood money! Due to that, it’s now disabled until there’s a fix. Don’t worry though. Humiliation is still in place!

Sign Images (Modtopia)

There was an issue placing images using sign artist (/sil) on to XXL signs. That’s now been resolved so you should have no issues decorating your base with your favorite memes!

Thanks Doc and Rumguzzler for the feedback!

P.S. – There may be an issue where signs don’t keep their images after a restart. I’m trying to find time to research it further. Special thanks to Doc for helping me test this.

Airdrop Loot (Modtopia)

The airdrops were slightly OP with loot and if you consider that subscribers have been getting 5 airdrops every so often plus airdrops for voting airdrops, it needed a slight nerfing. I’ve left all of the good items in there, but simply added more items to dilute them. This means more randomization and hopefully a bit more fun in finding a good item. It shouldn’t be that difficult as there are still good items in there.

Also, I’ve lessened the subscriber airdrops from 5 to 3. This means you can get your hands on up to 5 airdrops every 48 hours between subscribing and voting. That’s still pretty darn good.

It may take a slight nerf again, but we’ll see. Obviously we all want the loot to be good, but just not over the top.

Thanks to Kreeperlink for your feedback!

Calling SuperHeli (Modtopia)

First of all, why would you call the SuperHeli? 🙂 Regardless of your reasons, when you hit level 17 (/loyalty) you can call the SuperHeli. However, as you level up, cooldowns are supposed to go down and the amount of times you can call the SuperHeli (/callheli) is supposed to go up. Unfortunately that wasn’t happening. Now it will.

Thanks to JoePerry for the heads up!

P.S. – Be careful if you call the SuperHeli either through /callheli or the store (/s). If there is a SuperHeli already up, it may cause the copter you called to be destroyed. There’s a limit imposed on the number of SuperHelis that can exist at one time for obvious reasons. Imagine there were 3 up at a time? Yeesh!

Teleportation (Modtopia)

Similar to the calling of the SuperHeli, there were some missed permissions on teleportation (/tp). Players at certain levels may have been getting the default teleport settings for cooldowns and countdowns when they should have been getting a reduction in time as their levels went up. This should now be resolved.

Thanks JoePerry for the heads up on this one!

Server Patch

There were a number of exploits with the hot air balloon and some other bugs so Facepunch was nice enough to release a server & client patch on Monday. Here’s a list of the various fixes as per Facepunch. It’s not extremely descriptive, but if you were following the various exploits and issues it might make more sense.

  • Fixed footIK mess when crouching
  • Fixed Hot Air Balloon exploit
  • Skin bundle update
  • Fixed lodding issues on rowboat
  • Fixed another Hot Air Balloon exploit
  • Fixed boats clipping in front of cargoship
  • Fixed triggerhurtnotchild warning

Btw, I saw today that Facepunch was doing some work on electricity. It’ll be interesting to see players have to first cut off a base’s electric before going in for the raid.

Clans

Lately, there’s been some talk about clans and their size and while clans are important to the game, I happen to agree some limits might be a good idea. Large clans can overpower a server, create an unsavory environment for solo/duo players and scare new players away from the server. Due to this, I’ve lowered the limit for clan members from the default of 8 to 3.

There’s a good chance I’ll raise the limit in the future, but for now let’s see how this goes. I feel clan member limits should be based on average population of the server. If there’s an average of 10 people on the server at any given time, clan size should be limited to duos or trios. If it’s 25, it can be upped to quads and if it’s 100, we can allow for 8.

Some of the other settings:

  • Alliance Limit: 1
  • Member Limit: 3
  • Moderator Limit: 1
  • Ally Friendly Fire Option: Off

Thanks to everyone for participating in the Discord discussion. I’m sure it’ll be an ongoing topic.

P.S. – I also configured clans to purge the inactive clans after 60 days of inactivity.

Selling Smokes (Modtopia)

Smoke rockets have two modes – locked-on = lots of damage, not locked on = not so much damage. When locked on they do about 20 times more damage and because of that, and the perk of locking on, I’ve gone ahead and lowered the quantity in the store to 1 and raised the cost to 2.

Also, it appears the blueprint for the smoke rocket will actually seem to work, but the crafting menu doesn’t show it there so you can’t actually craft it. Due to that, I’ve removed the blueprint from the store and credited back money to anyone who purchased it.

At the same time, keep in mind you can use /craft.lockon to create lock-on rockets. It’ll require 1 regular rocket and 1 tech part which seems fair.

Thanks to Kreeperlink and Doc for the feedback!

Loot & Resources (Modtopia)

Modtopia used to be set to a 1 week wipe cycle, so in some situations, the loot is still reflecting a shorter life cycle.  Both loot and resources are probably a little higher than they need to be for a 1 month wipe cycle and it’ll take a little bit of time to get it right.

The more feedback I get from you Bumfuzzlers the faster it’ll go. Maybe by next wipe, the server will be tweaked just in time for the North Pole to come to Modtopia. Yes, Santa is coming soon so you better be good for goodness sake! 🙂

Thanks to all the Bumfuzzlers who provided feedback. It’s so critical to ensuring the server is configured properly and the various aspects of the configuration work properly. Let me know what you think about the changes. Nothing is set in stone! Please keep it up and have fun!

 

Homes, Teleports, Skin Choice

Homes, Teleports, Skin Choice

Time for some new plugins Bumfuzzlers! There’s a bunch of goodies coming your way! Graphical user interface for teleportation, more control over skinning, crafting lock on rockets and more! 🙂 Also, after a few hours of work and a wipe, the server seems to be behaving and your beloved plugins seem to all be working – including Skinbox! Check it out.

Once again thanks to WRecKLeSS for the map seed choice!

Plugin Fixed

There were a few items not working on Modtopia. Here’s a run down on those issues:

  • Skinbox is now working
  • Furnace Splitter is now working
  • Skin Loot is now working
  • Lusty Map is now working
  • Building Restrictor is now working

There’s some other items I still have to test, but overall it’s a good thing. Not sure what was wrong, but completely wiping the server and installing/re-configuring the plugins one by one got things working again.

Homes GUI

Let’s make getting home a little easier shall we? You teleport home all the time and you mistype your home name or forget your home name all the time! How annoying is that? Now, you’ll have a graphical menu like the one below and all ya gotta do is simply click the name and off ya go! This change affects only Modtopia.

You’ll find the commands are very much the same as they’ve always been, but it’s a lot smoother and of course /home will bring up a menu with your homes.

  • /home – Opens the homes GUI
  • /home {home} – Teleports you to the home
  • /sethome {home} – Creates a new home at your position
  • /delhome {home} – Deletes the home
  • /listhomes – Lists all your homes

Here are the settings again for Loyalty point levels:

  • Default: 3 homes, 30 daily, 5 min cooldown, 15 sec countdown
  • Legitimate: 3 homes, 32 daily (+2), 5 min cooldown, 15 sec countdown
  • Veteran: 4 homes (+1), 34 daily (+4), 4 min cooldown (-1), 12 sec countdown (-3)
  • Allegiance: 5 homes (+2), 40 daily (+10), 3 min cooldown (-2), 10 sec countdown (-5)
  • VIP: 6 homes (+3), 50 daily (+20), 2 min cooldown (-3), 5 sec countdown (-10)

Teleport GUI

Similar to Homes GUI, we’ve got a graphical user interface for teleporting to people! No more typing in another players name and making typo after typo trying to get to where you’re trying to get to. You can of course use Friends UI to teleport to friends too (/fmenu), but for players who aren’t your best buds this is going to be super helpful! This affects only Modtopia

You’ll find the commands are very much the same as they’ve always been, but it’s a lot smoother and of course /tp will bring up a menu with players.

  • /tp – opens the tp GUI
  • /tpr {player} – sends a tp request to {player}
  • /tpa – accepts the incoming tp request
  • /tpd – denies the incoming tp request
  • /tpc – cancels the teleport
  • /tpb – teleports you back (Available for players who purchase the Warp package)

Here are the settings again for Loyalty point levels:

  • Default: 30 daily teleport requests, 5 min cooldown, 30 sec countdown
  • Legitimate: 32 daily teleport requests (+2), 5 min cooldown, 24 sec countdown (-6)
  • Veteran: 34 daily teleport requests (+4), 5 min cooldown, 12 sec countdown (-18)
  • Allegiance: 40 daily teleport requests (+10), 4 min cooldown (-1), 10 sec countdown (-20)
  • VIP: 50 daily teleport requests (+20), 3 min cooldown (-2), 5 sec countdown (-25)

Teleport Adjustments

I also noticed a couple of settings I didn’t expect so I adjusted them:

  • Teleport cooldown for players with the Warp package was changed from 300 to 90
  • Teleport countdown for legitimate was changed from 30 to 24

Craft Lock-On Rockets

Now, on both Modtopia and Vanillatopia, you can craft smoke rockets so you can lock on to whatever you’d like! Great for taking down the heli or damaged supply plane!

Simple type /craft.lockon and make sure you have a basic rocket and 3 tech trash. 

Player Skins

There’s a new skin mod in town and it allows you to do some pretty nice things.

The Player Skin plugin will allow you to purchase skins using tokens converted from your earned currency and then set default skins for the items you craft. The great thing is it covers everything from weapons to clothing to chairs and boxes. You can even vote for the skins to tell people if you like them!

This change will be for both Modtopia and Vanillatopia, however on Vanillatopia there won’t be any need for tokens or economy.

/skin shop – Opens the Skin Shop Menu
/skin – Attempts to Skin the item you are holding (You need to get skins in the shop first)

Thanks to Orion for feedback.

Unavailable Plugins

I didn’t enable every single plugin on Modtopia after the wipe as I’m working through them. It might take me a couple days to do that. I believe I got all the popular ones and most of the semi-popular ones. If you find something isn’t working, please let me know. I’ll jump right on it.

As always thank you Bumfuzzlers!

Clans, Reborn, UI

Clans, Reborn, UI

I’ve just added a major update for clans! If you have a clan or just create groups for your friends or want to have friends at some point in your life lol you’ll like this! 🙂 Tons of various features make it easier to do so many things group related!

Here’s a few of the new clan features:

  • Once you have a clan created, manage clan via an graphical interface (/cmenu)

  • Players can be invited to a clan being alive (online, sleeping) and dead (not alive)
  • Invited players automatically get their clan invitation displayed 3 secs after login
  • Automatic notification when joining server showing which clan members are online
  • Ability to accept/decline/cancel clan invites
  • Clans can form alliances with other clans
  • Members can message all clan members or all alliance members
  • Ability to turn friendly-fire protection on or off
  • Friendly-fire protection can be optionally extended to allied clan members
  • Clan/Ally chats will display the name of the speaker with their colored clan status
  • Clan broadcasts show any action like invite or demote with the actors clan status color
  • The clan overview shows Offline member names
  • Authorized players can rename existing clans
  • Authorized players can direct broadcast into a clan channel
  • Members can be members, moderators or owners
  • Ability to promote/demote members
  • Ability to list all clans on the server
  • and more!

Type /clanhelp for more information on the available commands! Here is more information:

Enjoy Bumfuzzlers!

Print & Warp Master Sale

Print & Warp Master Sale

I’ve created two new packages to ease the wipe while giving you that do-good feeling of donating to a worthy cause 🙂

With this package you will get the following:

  • Access to all blueprints immediately. No researching needed!
  • Freedom from the workbench. Craft wherever you want to!

Click here to buy Print Master! Only $2.95!

Here are all the features in this package:

  • Set up to 25 homes locations!
  • Teleport home or to others 250 times per day!
  • Wait only 30 seconds between teleports!
  • Wait only 3 seconds until teleport triggers!
  • Use ‘/tpb’ to teleport back to your previous location immediately!

Click here to buy Warp Master! Only $2.95!

Both packages are good for 2 wipe cycles and can be combined with other packages!

Quarries, Ice Home, Run man

Quarries, Ice Home, Run man

Aside from updating a few plugins here and there, I’ve made a couple of tweaks to hopefully balance things out a bit and make sure things are working as expected.

Quarry Multipliers

I realized that the Quarries were set to multiply by 5x which was a bit high. I’ve set this back down to 2x. I’ll adjust it as needed, but I think 2x is still valuable enough to put up a quarry. Let’s see how it goes.

Iceberg Homes

Saintbob brought to my attention that homes on Icebergs didn’t work! I had no idea. Well, now it’s fixed so thanks Saintbob! 🙂

Running Man Rewards

The rewards for surviving, or staying in your base like a wussy seemed a bit high so I reduced them. I’ve set them as follows:

Wood: 0 – 50000
Stone: 0 – 50000
Metal Ore: 0 – 5000
High Quality Metal Ore: 0 – 2500
Cloth: 0 – 5000
Leather:  0 – 5000

So it’s a random setting. You never know what you’re going to get. The killer gets double this amount. I’m considering really sweetening the deal for killers to make them really go for the kill!

Driving Cars

Sorry, but I disabled the ability for the car driver to drive and shoot. Passengers can still shoot however. I call shotgun! 🙂

If you have any feedback at all, please let me know!

6 mods, new VIP lvl, more!

6 mods, new VIP lvl, more!

Hey Bumfuzzler! There are TONS of changes since I last posted!

We’ve got 6 new plugins, a new VIP level called Legitimate and several adjustments based on some of the feedback you’ve given me! If you haven’t yet, make sure to add me on Steam to ensure you get me your feedback! 🙂

Here’s some of the server changes:

New Plugins

  • Handyman mod added: Allows repair of entire structure from anywhere within the structure (/HandyMan on|off) (Thanks to DjRYFY)
  • Team Deathmatch event mod added: Join in recurring TDM events
  • Deathmatch event mod added: Join in recurring DM events
  • BradleyControl mod added: Allows for more control of the Bradley tank
  • Old School Quarry mod added: Other loot added to quarries, allows for /getdeposit command (Thanks to DjRYFY)

SuperHeli

  • SuperHeli now comes every 3 hours instead of 2 and leaves after 15 minutes instead of 30 (Thanks MrNiceGuy)
  • SuperHeli health lowered by 25%

SuperBradley

  • BradleyControl mod added: Allows for more control of the Bradley tank
  • Bradley now provides more than double the loot
  • Bradley health raised 30%
  • Bradley damage and accuracy raised slightly

Quarry Changes

  • Old School Quarry mod added: Other loot added to quarries, allows for /getdeposit command (Thanks to DjRYFY)
  • Quarry now generates 5x the resources (Thanks to DjRYFY)

Offline Protection

  • Nerfed 100% protection from 3 to 1 hour (Thanks to Squidwart, DjRYFY)
  • Nerfed 80% protection from 6 to 2 hours (Thanks to Squidwart, DjRYFY)
  • Nerfed 65% protection from 10 to 6 hours (Thanks to Squidwart, DjRYFY)
  • Nerfed 50% protection from 18 to 9 hours (Thanks to Squidwart, DjRYFY)
  • Nerfed damage after 168 hours from 200% to 125%

AI Bots (Temporarily disabled due last patch)

  • Added scientists, soldiers and agents at all monuments
  • Soldiers now spawn with airdrop to guard it
  • Soldiers and agents now spawn via parachute

VIP Levels

  • New VIP level called ‘Legitimate’ earnable at 420 loyalty points
  • Legitimate VIP level (420) unlocks the following plugins: Bounty, Dynamic Signs, KDGUI, Keep Active Item, Night Lantern, Old School Quarries, Show Crosshair, Sign Artist, Sleeper Animal Protection, Teleport increase
  • Recycler plugin now available at Allegiance level (2,880), removed from Veteran
  • Proximity Alert plugin now available at Allegiance level (2,880), removed from Veteran
  • Bloodtrail is enabled for all players except Allegiance and VIP
  • Veteran VIP level (1,440)and up have access to Handyman mod (/Handyman on|off)
  • New Legitimate VIP level (420) and up have access to additional Quarry loot
  • Veteran VIP level (1,440) and up have access to /getdeposit, checks ground content like survey charge w/o requiring survey charge

Website – www.bumfuzzler.net

  • Redesigned the Plugins page to better explain the plugins and VIP levels
  • Redesigned the store pages for products to reflect new changes

I truly hope you all enjoy the new changes to the server! I’ll continue to work to make it an even more enjoyable experience for everyone! 🙂 Please tell your friends, donate or purchase VIP levels to help out!

P.S. – New VIP kits are coming soon! 🙂

4 New Mods, TP Change, more!

4 New Mods, TP Change, more!

I’ve added a couple of new mods to the server and upped daily teleports!

  • NightLantern: Type ‘/lantern‘ to toggle automatic lanterns on and off. For VIPs, you don’t need fuel for lanterns for that’s extra special bumfuzzlery 🙂 Thanks to Browntown for the suggestion!
  • BuildingBlocker: We had a vote and 50+% of you said you didn’t like people building in building blocked areas. Unfortunately, they put icebergs in the game so I had to enable ladders, but twig structures are blocked!
  • Booby Traps: Veteran, Allegiance and VIP groups now have Booby Traps that can be set in doorways and on boxes! There are grenade, beancan, explosive, landmine, beartrap, raditation, shock and fire traps! Type ‘/trap
  • Duelist: Now you can jump into 1v1s and Team Deathmatches! Type ‘/queue‘ to make yourself available ‘/duel ladder‘ to see the leaderboards and ‘/duel‘ for more info!
  • Daily teleports have now doubled!. Everyone gets 20 daily to start with, veteran gets 24, allegiance 30 and vip 40! Thanks to MrNiceGuy for the advising me about the buzz on the server!

Enjoy everyone and keep giving me feedback!