Hey Bumfuzzlers! Seems we had a somewhat tumultuous patch this last Thursday as the powers at Facepunch were giving us some tough love! Despite that, the storm was weathered, and changes have been made! We’ve got loot modifications, gather rate changes, a new power source, new server listing description, stacking changes, server menu updates, a spooky mask and 2 discord polls begging your opinion and more!
For those of you who would rather not read the list of changes in the last patch, here’s a solid overview of what we got.
Not sure why, but I’ve been contacted by a few people who say they can’t connect to the server, mainly due to not seeing it in the server list. Maybe this shouldn’t be surprising due to the recent changes to it.
If you find you have this issue, you can connect directly via the console.
- Press F1
- Go to the console
- Type connect 184.108.40.206:28016
That’ll do it.
Also, I’ve been trying to make the server’s representation in the server list better. That means I’ve updated the server description and modified the title to include common keywords for searching. I’ve also changed the name to Bumfuzzlertopia in case you were looking for the old name. This was only to give me more room in the server title – saved 4 characters lol
Now when you curse, it will show the word Bumfuzzler in orange so at least others know you cursed and didn’t type Bumfuzzler intentionally. This also ensures I’m no longer confused as to whether you’re talking to me 🙂 but then maybe you are talking to me saying nasty things? Yikes! I hope not lol
As the resident bot says, “It’s not a restriction. It’s meant to be funny and promote the server name. Why not expand your vocabulary? I know how to say 1,534,201 English words! You know about 4 :)”
Is it better without the color? It might be. Let me know.
There were a couple of items I forgot to set up for stacking earlier so now I’m swinging back to get them straight.
I changed the following items:
- Grenade launcher Buckshot: changed from 24 to 256
- Grenade launcher HE: changed from 12 to 256
- Grenade launcher Smoke: changed from 12 to 256
- Heavy Scientist Suit: changed from 1 to 256
Thanks Non-Existant for the heads up on an exploit regarding stacking.
I’ve been looking at the resource gathering because I’m trying to market the server better in the server list. Most servers advise what the gather multiplier is, like 3x or 5x, but the way the server was setup, it’s hard to do that.
If my math is correct, which it might not be lol, on joining, the server was almost a 3x gather rate when you’re at Level 0. As you work yourself closer to Level 50, that 3x grows slowly towards 6x. This seems a bit too close to an experimental server if you ask me. So, I set my sights on making the server a 5x server as I think that’s much more reasonable.
Here’s what I changed:
- The initial multiplier of 2.8 was changed to 3.0
- The percentage per level was changed from 0.75% to 0.40%
Theoretically, this means for new players they should have 3x gather rate, but over the course of 50 levels, it should be possible to get 5x gather rate.
If you find my math is wrong, please let me know :/ lol
It appears the menu you see as you join the server needed a bit of updating so I took a moment to do that. The hope is it’s now accurate, but also provides an improved overview of server features. Here are some snaps of what it’ll look like next time you join.
The main menu you see when joining (/ui) should now showcase a bit more of the features the server has.
The plugins tab had a few plugins we no longer used so I removed them and added a bunch more!
The sightings tab showed Trump Tower and Hillary House, but neglected to show the latest addition – The Southern Border!
Hopefully, this gives new players an understanding of the depth of features on the server and gives veteran players the ability to point unanswered questions to the menu in certain situations.
I had a couple of comments on the loot so I jumped into it and tried my best to balance things out. It’s not an easy task and it’s an ongoing process so this requires constant feedback from you Bumfuzzlers.
Here’s what I changed:
- Adjusted mine crates to have higher quality tools. Previously it had only the lower level hatchet and pickaxe.
- Adjusted medical crates to give more medical items. It gave extremely low quantities and only 1 item.
- Adjusted components specifically increasing gears and springs
- Adjusted component spawning areas. Some items spawned in barrels that shouldn’t and the opposite in crates.
- Decreased the amount of beancan grenades. They can only now be found in the better crates.
- Removed scrap from food crate to ensure food always spawns there. Sometimes it spawns only 1 item.
- Loot in the Elite, locked, and Underwater Advanced crates should be much better now.
- Moved some better items like Large Furnaces out of barrels and into higher level crates.
- The spooky Dragon Mask was added to the loot. You should find it in barrels.
Thanks for feedback Viper, Non-Existant and Kreeperlink
Facepunch changed the way text is displayed in the game and in turn they made changes to how text colors are displayed. This game used to accept red text to be coded simple as <color=red>RedText</color>, but now it has to use proper HTML like <color=#FF0000>RedText</color>. This meant, before the patch hit, I had to go through several hundred files and change every mention of color, which was typically written as red, green, blue, purpose, etc. to its hexadecimal value.
I’m just mentioning it because if I missed one, you’ll see <color=red>TheText</color> in chat instead of seeing TheText. If that happens, let me know what the text said and I’ll track it down.
Apparently, there were some changes in Rust and/or Steam as of late and this has caused some problems for various plugins. I expect it has to do with the new menu with the store integration we received in the last patch. Most likely something was changed there which borked everything else.
This means some plugins like Skinbox may not function properly or at all. I was able to fix a couple, but the changes could be far-reaching and not initially noticeable.
If you find something not to be working as expected, please let me know.
I appreciate all the feedback I received so far more notably AxelsAntagonist who went through much of the plugin list to test what was and was not working. Thanks!
We’ve had the small generator available for some time, but I didn’t add it because it’s a really powerful tool. After all, it’s unlimited power which can give some nice abilities.
The point was made that cave base designers can’t really take advantage of many electricity options so I finally caved.
Here’s the lowdown:
- Unlimited power, great for caves
- Can be found everywhere electrical components are found
- Rarer than solar panels so slightly harder to find
This should be a great perk for everyone and it’s not something you’ll find on most servers.
Thanks for feedback Viper
I’m toying with the idea to wipe the economy at every wipe as I’m not sure if it’s fair to give some players to have such a large advantage. Starting off with a ton of RP, after you’ve found all the blueprints is maybe too much. Blueprints already give a large advantage.
To vote, join Discord and you’ll find the poll in the #polls channel. So far it’s tied!
The question for the poll is:
‘Should I wipe the economy at every wipe? I’m thinking someone starting at the 2nd wipe cycle has a disadvantage and that may not be fair’
Another poll on Discord is about Instacraft. We used to have instant crafting, but I modified it down to be slower because I felt it was way too easy to quickly amass a serious arsenal.
If the response strongly favors having it, I’ll likely be persuaded. Consider how it affects gameplay though. It’ll likely ensure early raids go up. Then again, so might early defenses.
The question for the poll is:
‘I believe instacraft is an important feature to have. I don’t like waiting for items to craft and think it should be immediate’
It turns out that the entire server was fueled up unintentionally.
Now it’s not until Level 26 (/loyalty) that players don’t require fuel for various lights and whatnot.
Thanks to AxelsAntagonist for catching it.
Flag Day Kit
Apparently, the kit for the Flag Day Monument wasn’t working. Thanks for the heads up AxelsAntagonist and for testing Non-Existant. It should be all good now.
This last patch wasn’t quite a disaster, but it certainly had its moments lol Today, I optionally patched the server which will hopefully alleviate some of the issues that have been going on, but tomorrow, Thursday 6/13, Facepunch is dropping a mandatory server and client patch. We won’t have to wipe as far as I know, but once your client is updated, you won’t be able to connect until I update the server. As long as I can keep on top of when it’s released, I’ll have it patched up in 10-15 minutes. The trick is, the patches drop whenever Facepunch feels the itch.
Have fun out there Bumfuzzlers and keep the feedback flowing!