The image related issues are now officially resolved. It’s been frustrating battling for 2 weeks with these issues which turned out to be host related. They had connectivity issues that they denied for several days (of course) only to finally recognize they were wrong. This caused me to chase my tail for a while and for you to have a less than stellar experience.
Now, Bumfuzzlers, they’re resolved and I’m sorry for the delay and for my temporary, longer than usual, absence. I was just fed up quite honestly. I’ll consider changing hosts, as much of a pain as that is, but in the meantime, here’s a quick recap of the fixes.
The following now have been tested and work perfectly (as far as I know):
Modtopia
- Skip Night (/voteday)
- Crosshairs (/crosshair)
- Kits (/kit)
- Server Rewards (/s)
- Bounty (/rustnet)
Vanillatopia & Modtopia
- Graphical menu (/ui)
- RustNET (/rustnet)
- Automatic Search Lights (/sl add <terminalid>)
- Remote Turrets (/rt add <terminalid>)
- Security Cameras (/sc add)
- Player Skins (/skin shop)
Bounty NET
I found an issue on Vanillatopia with Bounty NET that I’ll work on over the next couple days. It works fine on Modtopia, but for some reason, Vanillatopia has an unexpected error.
Zambies
I’ve made an adjustment to the zambies. Originally, they would notice you if you were 100 meters away. I’ve changed that to 30 meters to give players the ability to potentially hide from them if they wanted to.
Scientists
I was sure I turned them off, but it appears they are back. My guess is during the recent futzing with the server, the setting reverted as MrNiceGuy was nice enough to advise me on decay. I’ll look at that.
Wipe
I believe everything else is working well and tonight’s wipe should go as planned. Both Vanillatopia and Modtopia will get a wipe tonight. Hope everything is now back to normal for you Bumfuzzlers and this wipe is more enjoyable! Sorry again for the inconvenience.