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Howdy Bumfuzzlers! Just making sure you’re getting your regular feeding of updates now that updates aren’t actually being updated-ly 🙂 The folks at Facepunch are still working on the game, but of course as I mentioned, now that they’re out of early access, they’ll be releasing only one patch per month (Thursday March 1st). That doesn’t mean we don’t know what they’re up to! Here’s a list of some items they’ve been working on recently.

Grief Protection

It appears players would sometimes find a cabinet, destroy it and then let the decay process finish off the rest of the owner’s base. Apparently Facepunch is building in a process to make it so that destroying the cupboard in this situation will result in an automatic 24 hour protection.

This seems a little weird to me though since it probably should be based on how many resources are in the cupboard to being with. For instance, maybe instead of 24 hour protection, it should be for ‘x’ times the pre-existing time, but that’s Bumfuzzlered too.

Let’s see how it turns out. My guess is they’ll come out with a fix for the fix lol

Item Manipulation

Finally we can now pick up and repair those forgotten items like beds, signs, picture frames, mailboxes and more.

Sometimes Rust players want to play home decorator and rearrange furniture! I mean, if it’s yours and it’s in your house why wouldn’t you be able to move it? Sometimes you realize the bed would work better across from the door with a purty painting over the headboard! Feng shui can make all the difference.

Chinook

It’s unclear if the Chinook will make it into this month’s patch. I have a feeling it won’t, but hey, we can hope! Apparently testing is ongoing and it looks really sweet!

From what I’ve heard so far, the Chinook is part of a new event where it will hover over a given area for a certain amount of time, drop crates and potentially other goodies and if someone wants it, they’ll have to hold down the area.

Great idea! I’m also very interested in seeing what the mod community does with it!

Other WIPs

They’re apparently working on foliage shadows and they’ve set the new world reflections setting to 2 by default. This is the max yet it’s suggested it’ll improve performance. Anything that does that obviously is goodly.

They are working on new bushes and trees like birch and oak trees which should be nice.

Also, the chainsaw is still being worked on in terms of sounds and animation. This is going to be an interesting addition. I’m very curious what it will do for resource gathering. Seems to me gathering wood may be really easy, but other players will hear you for sure.

Here’s a solid overview of these updates from Shadowfrax. Enjoy!

On Thursday, this will be the first monthly patch since Rust has left early access. I’m thinking it will be interesting. Will it be a larger patch than usual? Will it be more stable? Will it be more polished and complete?

I’m rooting for Facepunch to get it right with lots of goodies and less buggy releases.

Thursday, when the patch drops we’ll be wiping the map and blueprints so get ready to make a fresh start!

Enjoy Bumfuzzlers!

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