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Our new wipe schedule is in effect so today, being the second Thursday of the month it’s a wipe day.

Also, is an update to the server as is typical each Thursday so get the low down on the improvements shown below.

 

Devblog 173 – August 17 2017

  • NEW Added flare to Ceiling Light
  • NEW Added “authtimeout” server convar
  • UPDATED M92, AK47, P250 Have learnable recoil patterns
  • UPDATED M92, AK47, P250 Aimcone reduced by 80%
  • UPDATED Riot Helmet no longer requires Sewing kit
  • UPDATED Plate armor protection increased
  • UPDATED Bone armor requires Cloth instead of Rope
  • UPDATED Updated EAC API & SDK
  • UPDATED Updated multiple item descriptions
  • UPDATED More garbage collection optimizations
  • UPDATED Larger coastal player spawn areas
  • UPDATED Better resource spawning
  • UPDATED Reduced spawn density of wooden logs by around 30%
  • UPDATED Reduced distance fog density by at clear weather conditions by 25-50%
  • FIXED Fixed player names not appearing on skulls
  • FIXED Fixed duplicate ore nodes around radtowns (requires two server restarts)
  • FIXED Fixed material LOD pop-in on cliffs and rocks
  • FIXED Fixed show texel density exploit
  • FIXED Fixed fuzz in cloth shaders
  • FIXED Fixed OSX/GL gamma darkening bug
  • FIXED Terrain texture aliasing/shimmering when aniso=1
  • REMOMED Removed Recoil Compensation for pattern weapons
  • REMOVED Removed “gc.interval” convar
  • REMOVED Removed max draggable from items (except liquids)
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