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Rockets, Trees, Raids

Planting trees, enhanced generator fuel limits, raid block changes, SuperSkin Rocket Launcher modifications, splitting and smelting changes, loot adjustments, Earl comes to nilla along with raid alerts and a wipe is imminent with new Facepunch stuff coming!

Haunts, Fish, Sparks

Happy Halloween! In this installment, we have a bunch of goodies to tell about! We've got scrap helicopter storage, more sleepers, the spooky Halloween event has arrived, SuperSkin nerfs on raiding, underwater loot improvements, generator purchasing availability, Outpost & Bandit Camp price changes, ways to improve fishing, SAM site goes airfield and lots more!

Flight, Light, Power

This week's installment brings Earl improvements, air superiority balancing, skull-crushing goodness, changes to Zombie AI, wounded SuperHeli loot, the in-game store SuperHeli kill changes, electricity generation increases, Tesla coil traps, wiring improvements, crafting menu upgrades, and an upcoming wipe! Read on!

Sam, Ban, Maam

Hey Bumfuzzlers! Got some news for ya! We've got an extension of raid block, generator rarity changes, a respawn cooldown fix, night & resource changes, rarity reductions for everything base defense, SAM stuff joins the loot, changes in riding animals, gather rates see a slight modification, thoughts on banning players, and Thursday's wipe comes as a new patch drops with all sorts of goodies! Read on!

Skintopia, Gestures, Flames

We've got some sweet updates for ya and also upcoming Rust news that seems very interesting! We've got new kits for dueling, the ability to wave your hands in the air like you don't care,  changes at the skin shop, craft auto-skinning is back, skinning on command, a wipe poll, horse armor, and a new helicopter! Read on!